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*Dungeons & Dragons
What's not going to cost discipline points for the Monk to do now?
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<blockquote data-quote="mellored" data-source="post: 9160310" data-attributes="member: 6801209"><p>Rogues get to refill their Cunning Strike every turn.</p><p></p><p>Doing 2d6+6 as a bonus action.</p><p>Vs</p><p>dipping barbarian for +2 damage and advantage on all attacks?</p><p></p><p>Go ahead and math that out. See how many flurry of blows is needed.</p><p></p><p>Not sure how that's fundamentally different from more DP, except it's more things to keep track of. You're still using abilities more often.</p><p></p><p>I mean, if your just worried about flurry of blows.</p><p></p><p>Then you get 1 point each round.</p><p>Flurry of blows cost 2 points.</p><p></p><p>Agreed.</p><p></p><p>There is <strong><em>always </em></strong>a number between two other numbers.</p><p>And if you need a fraction of a DP, you can use a die.</p><p></p><p>I.e. at the end of your turn roll your martial arts die. If it's 5 or higher you regain a Discipline Point.</p><p></p><p>Adjust as needed.</p></blockquote><p></p>
[QUOTE="mellored, post: 9160310, member: 6801209"] Rogues get to refill their Cunning Strike every turn. Doing 2d6+6 as a bonus action. Vs dipping barbarian for +2 damage and advantage on all attacks? Go ahead and math that out. See how many flurry of blows is needed. Not sure how that's fundamentally different from more DP, except it's more things to keep track of. You're still using abilities more often. I mean, if your just worried about flurry of blows. Then you get 1 point each round. Flurry of blows cost 2 points. Agreed. There is [B][I]always [/I][/B]a number between two other numbers. And if you need a fraction of a DP, you can use a die. I.e. at the end of your turn roll your martial arts die. If it's 5 or higher you regain a Discipline Point. Adjust as needed. [/QUOTE]
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What's not going to cost discipline points for the Monk to do now?
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