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What's not going to cost discipline points for the Monk to do now?
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<blockquote data-quote="strawbellebelle" data-source="post: 9162743" data-attributes="member: 7043248"><p>Cunning Strike isn't an option Rogues necessarily get to use every turn. And let's be honest, Cunning Strikes are very poorly balanced as of UA7—they're <em>far</em> too cheap in terms of sneak-attack dice for the effects they can inflict, given that the Rogue has zero limitation to the number of uses for Cunning Strikes.</p><p></p><p>(In fact, it is a <em>very</em> common theme with responses to the UAs that certain folks expect just about <em>everything</em> to have no sort of resource and/or action management whatsoever—you can use whatever feature as often as you want, and get powerful added effects to other actions without any additional action usage. Weapon Masteries, Paladin smite changes, Cunning Strikes; the list goes on.)</p><p></p><p></p><p>Doing <em>one</em> bonus strike at 1d6+3 is already more than the Barbarian's Rage bonus. The Monk can also benefit from advantage through other factors.</p><p></p><p>"Math" and "theory" crafting scenarios very rarely resemble real play, and often rely on imagined circumstances that support the conclusion one already wants to reach.</p></blockquote><p></p>
[QUOTE="strawbellebelle, post: 9162743, member: 7043248"] Cunning Strike isn't an option Rogues necessarily get to use every turn. And let's be honest, Cunning Strikes are very poorly balanced as of UA7—they're [I]far[/I] too cheap in terms of sneak-attack dice for the effects they can inflict, given that the Rogue has zero limitation to the number of uses for Cunning Strikes. (In fact, it is a [I]very[/I] common theme with responses to the UAs that certain folks expect just about [I]everything[/I] to have no sort of resource and/or action management whatsoever—you can use whatever feature as often as you want, and get powerful added effects to other actions without any additional action usage. Weapon Masteries, Paladin smite changes, Cunning Strikes; the list goes on.) Doing [I]one[/I] bonus strike at 1d6+3 is already more than the Barbarian's Rage bonus. The Monk can also benefit from advantage through other factors. "Math" and "theory" crafting scenarios very rarely resemble real play, and often rely on imagined circumstances that support the conclusion one already wants to reach. [/QUOTE]
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What's not going to cost discipline points for the Monk to do now?
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