D&D 5E What's on your 5E 3rd Party Essential List?

I primarily make heavy use of the Monster Manual Expanded series and OUTCLASSED for monsters and NPCs. I use the Griffon's Saddlebag Books 1 and 2, along with All the Weapons/Armor for various kinds of treasures. Home-Field Advantage: A Compendium of Lair Actions is for giving NPCs and monsters lair actions for climactic battles. I mean to start using Vault 5e: Uncharted Journeys and the Bloodied & Bruised series. The Wanderer's Guide to Merchants & Magic is my standard for pricing magic items.

I've offered some classes written by Indesctructoboy in Anthology of Heroes and the Pugilist as options in a prior campaign I ran, and they're still on the table, but most players go for what's familiar.
 
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I honestly don't know if I could've ever stomached DMing any 5th Edition Fantasy Roleplaying game without the many resources on slyflourish.com and Return of the Lazy Dungeon Master.

Monstrous Menagerie
is a straight upgrade from the Vanilla MM. I appreciate how it is truly compatible with WotC bones (unlike a certain first party product).

Otherwise I don't use much. I feel like one of the big draws of (2014) 5E is this big shared (and janky!) experience within its playing community so I never felt drawn to playing or introducing any new class options. This is not limited to 3P mind you, I even feel this way about the new 2024 PHB class options. The inofficial Adventurer's League in my city also still uses 2014+XGE+TCE.
 

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