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What's the biggest challenge / frustration in your game?
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<blockquote data-quote="Kid Charlemagne" data-source="post: 1820661" data-attributes="member: 93"><p>Well, there are player frustrations - I've got two groups and both groups have some folks who are just not that into the game. I suppose different people game for different reasons, but when I have to explain rapid shot to a player every week, it gets irksome. They're just not that into it. Luckily, I keep up on those PCs skills and can "do the math" for them in order to keep things moving.</p><p></p><p>One group is extremely on-time, and gets down to business right away. The other one is always late starting, and very easily distracted. Sadly, the on-time group is in danger of breaking up since a couple of players had to leave on account of a baby being on the way (the to-be dad was driving from Milwaukee - 90 minutes - and was the other person's ride). The more late/distracted group is still a great group, but tough to keep focused.</p><p></p><p>Mechanically speaking, I don't have too many frustrations. I used to get annoyed that the only 2nd level spells worth taking were buffs, but that problems gone now. I feel PC's pain on the PrC's - I've got one PC fighter that's 12th level, and I still can't find a suitable PrC for him. You'd think with all the books out there...</p><p></p><p>One thing is DM's who still haven't quite got the hang of the differences between 2e and 2e - in one game I'm in we're running through the G1-3 series. I almost said updated, but the problem is that it isn't really. We're the level 2e characters would have been, and the number of giants is what it was in 2e. So now that we're in the Frost Giant caverns, every single giant is a TPK waiting to happen - and occasionally the DM sees it, and compensates by suddenly switching to highly unfavorable tactics to swing things back in the PC's favor. I don't think he quite saw that 7th level characters and giants are not equivalent until now... But its not like he hasn't been playing 3e every week since it came out... But he's a good DM otherwise.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 1820661, member: 93"] Well, there are player frustrations - I've got two groups and both groups have some folks who are just not that into the game. I suppose different people game for different reasons, but when I have to explain rapid shot to a player every week, it gets irksome. They're just not that into it. Luckily, I keep up on those PCs skills and can "do the math" for them in order to keep things moving. One group is extremely on-time, and gets down to business right away. The other one is always late starting, and very easily distracted. Sadly, the on-time group is in danger of breaking up since a couple of players had to leave on account of a baby being on the way (the to-be dad was driving from Milwaukee - 90 minutes - and was the other person's ride). The more late/distracted group is still a great group, but tough to keep focused. Mechanically speaking, I don't have too many frustrations. I used to get annoyed that the only 2nd level spells worth taking were buffs, but that problems gone now. I feel PC's pain on the PrC's - I've got one PC fighter that's 12th level, and I still can't find a suitable PrC for him. You'd think with all the books out there... One thing is DM's who still haven't quite got the hang of the differences between 2e and 2e - in one game I'm in we're running through the G1-3 series. I almost said updated, but the problem is that it isn't really. We're the level 2e characters would have been, and the number of giants is what it was in 2e. So now that we're in the Frost Giant caverns, every single giant is a TPK waiting to happen - and occasionally the DM sees it, and compensates by suddenly switching to highly unfavorable tactics to swing things back in the PC's favor. I don't think he quite saw that 7th level characters and giants are not equivalent until now... But its not like he hasn't been playing 3e every week since it came out... But he's a good DM otherwise. [/QUOTE]
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