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What's the biggest challenge / frustration in your game?
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<blockquote data-quote="Dagger75" data-source="post: 1822539" data-attributes="member: 539"><p>For me: Its actually getting the PC's to care about the campaign world. I make up names of city officials, religions, and special locations and none of the players really seem to care. When they are brought up in conversations and clues, they never can put 2+2 together. It could just seem obvious to me but soemtimes I got to wonder.</p><p></p><p> NPC's: Never really had a problem with this. I'll tell you my little tricks. Most stats I say are 14, except a prime stat, Fighters have Str, wiz Int, you get the point. These are 18's. Basically count up the feats they would get and usally only care about feats. Skill points I never really worry about. Rogues all have maxed ranks in Hide and move silently, Wizzy's have maxed concentration and Spellcraft, same with clerics. Fighter have a bunch of ride, Rangers have max survival. I never really care about the "Fluff" skills, professions, craft, most knowledges. </p><p> </p><p> For monsters new monsters I create, I make up hit points, AC, bonuses to hit and damage. Granted it won't pass any of the fine tooth stat disections that go on but I ain't trying to publish so who cares.</p></blockquote><p></p>
[QUOTE="Dagger75, post: 1822539, member: 539"] For me: Its actually getting the PC's to care about the campaign world. I make up names of city officials, religions, and special locations and none of the players really seem to care. When they are brought up in conversations and clues, they never can put 2+2 together. It could just seem obvious to me but soemtimes I got to wonder. NPC's: Never really had a problem with this. I'll tell you my little tricks. Most stats I say are 14, except a prime stat, Fighters have Str, wiz Int, you get the point. These are 18's. Basically count up the feats they would get and usally only care about feats. Skill points I never really worry about. Rogues all have maxed ranks in Hide and move silently, Wizzy's have maxed concentration and Spellcraft, same with clerics. Fighter have a bunch of ride, Rangers have max survival. I never really care about the "Fluff" skills, professions, craft, most knowledges. For monsters new monsters I create, I make up hit points, AC, bonuses to hit and damage. Granted it won't pass any of the fine tooth stat disections that go on but I ain't trying to publish so who cares. [/QUOTE]
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