Mercurius
Legend
Quick background: My group has largely been on hiatus for a couple years, with a few false starts that didn't get off the ground mainly because I've been so busy. But my schedule is opening up soon and I'm very excited to get back into. I hope to run a homebrew campaign, a combination of sandbox with many small scenarios that may or may not build into a larger story arc. But for now, what I'm looking for is a very simple (but fun) short scenario that will get the PCs to 2nd or 3rd level.
We did try our hand at the playtest rules, but that was almost a year ago. I want something that will be easy for everyone to learn the rules, get them a level or two, and take no more than three or four sessions and allow me to set up further adventure possibilities.
What do you recommend? What I DON'T want is an in-depth story arc, at least not at this point. I've thought of using Phandelver but for whatever reason it just doesn't inspire me, plus its a bit too long. I may just do it the old fashioned way and pull out the graph paper and design a cute little dungeon with the random generator....that could be fun.
We did try our hand at the playtest rules, but that was almost a year ago. I want something that will be easy for everyone to learn the rules, get them a level or two, and take no more than three or four sessions and allow me to set up further adventure possibilities.
What do you recommend? What I DON'T want is an in-depth story arc, at least not at this point. I've thought of using Phandelver but for whatever reason it just doesn't inspire me, plus its a bit too long. I may just do it the old fashioned way and pull out the graph paper and design a cute little dungeon with the random generator....that could be fun.