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General Tabletop Discussion
*TTRPGs General
What's the Next Great Leap Forward in RPG Mechanics?
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<blockquote data-quote="tomBitonti" data-source="post: 6850046" data-attributes="member: 13107"><p>I have this same reaction: For the example that I presented, the mechanics are not so very complicated that the computer is providing any benefit. The complexity of a player doing the lookup and rolling themself is about equal to the complexity of dragging the result widget across the screen.</p><p></p><p>From seeing very basic implementations of this, the use of a tablet pulls the player out of meat space, leading to a loss of a core part of the RPG experience, which is human-to-human interaction. And, having the computer do some of this stuff (especially rolling dice, which is fun!) is a major kill-joy.</p><p></p><p>But, the need for rules interpretation isn't what stands in the way of building an application. That was the point that I was addressing.</p><p></p><p>There is a value when the complexity starts getting high (Bless <em>and</em> Haste <em>and</em> Heroes Feast <em>and</em> ...). For the DM, when there are lots of NPCs, having a computer assist begins to be worthwhile.</p><p></p><p>One mini-app which would be useful would be NPC, Monster, and Magic Item compendiums, with pictures and character appropriate text descriptions attached, which could could be dragged to the shared play environment for players to look at at there convenience on their own device. I would love to have a database with all of the cool pictures from the many Pathfinder publications.</p><p></p><p>One of my GM's has done this himself, building a big database of cool character pictures which he collected from the web. As preparation, he finds good images for important NPCs, then shows us those during play. Today, that is limited to him showing or handing us his tablet. A better way to collect and thare the images would be very helpful.</p><p></p><p>Thx!</p><p>TomB</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 6850046, member: 13107"] I have this same reaction: For the example that I presented, the mechanics are not so very complicated that the computer is providing any benefit. The complexity of a player doing the lookup and rolling themself is about equal to the complexity of dragging the result widget across the screen. From seeing very basic implementations of this, the use of a tablet pulls the player out of meat space, leading to a loss of a core part of the RPG experience, which is human-to-human interaction. And, having the computer do some of this stuff (especially rolling dice, which is fun!) is a major kill-joy. But, the need for rules interpretation isn't what stands in the way of building an application. That was the point that I was addressing. There is a value when the complexity starts getting high (Bless [i]and[/i] Haste [i]and[/i] Heroes Feast [i]and[/i] ...). For the DM, when there are lots of NPCs, having a computer assist begins to be worthwhile. One mini-app which would be useful would be NPC, Monster, and Magic Item compendiums, with pictures and character appropriate text descriptions attached, which could could be dragged to the shared play environment for players to look at at there convenience on their own device. I would love to have a database with all of the cool pictures from the many Pathfinder publications. One of my GM's has done this himself, building a big database of cool character pictures which he collected from the web. As preparation, he finds good images for important NPCs, then shows us those during play. Today, that is limited to him showing or handing us his tablet. A better way to collect and thare the images would be very helpful. Thx! TomB [/QUOTE]
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What's the Next Great Leap Forward in RPG Mechanics?
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