WayneLigon
Adventurer
Most of the strange rules I encountered are for OE, or 1E.
1. The GM actually went through the spell lists and made up a little rhyme for each one, or some impressive-sounding nonsense words. That's right. You, the player, actually had to memorize the spells your character memorized. You got so much time to memorize them from a set of cards that was your 'spellbook' and then they were taken away. The GM then flipped to that card when you cast the spell. If you screwed it up, then certain effects would take place.
This worked for about two weeks until he realized that one of the players really wasn't kidding when he said he had an eidetic memory. Even today, you can look at this guy and say 'Sleep' and he can recite the little verbal componant for it
1. The GM actually went through the spell lists and made up a little rhyme for each one, or some impressive-sounding nonsense words. That's right. You, the player, actually had to memorize the spells your character memorized. You got so much time to memorize them from a set of cards that was your 'spellbook' and then they were taken away. The GM then flipped to that card when you cast the spell. If you screwed it up, then certain effects would take place.
This worked for about two weeks until he realized that one of the players really wasn't kidding when he said he had an eidetic memory. Even today, you can look at this guy and say 'Sleep' and he can recite the little verbal componant for it
