frankthedm
First Post
Legion of the anti gnome.
Don't like em as PC races, don't like 'em more than 1' tall.
Don't like em as PC races, don't like 'em more than 1' tall.
This is true for me. I do not dislike gnomes, so much as the way most people have played them. Same with halflings, to a greater extent. I blame Dragonlance for giving my friends strange ideas about how those two races should be played.Basically, a lot of players of Gnomes tend to think that Gnomes should be funny in a slightly annoying way.
Two big problems exist with this:
Funny is difficult. There are some gamers who pull this off effortlessly. There are other gamers who couldn't be funny if their life depended on it. Worse, there are some people who think simply playing a Gnome ought to be hilarious in and of itself - you know the kind of person who tells you a joke, you don't laugh, so they repeat it louder as if that will make it funny? You don't laugh at those Gnomes, they'll try to do it bigger as if that will make it more funny.
Annoying is easy. Combine an annoying player with a Gnome and you don't get slightly annoying. You get really annoying.
That's why people hate Gnomes.
So the two major archetypes are "silly and mood breaking" and "likes to dabble with things which don't fit into most D&D settings". Is it that much of a shock the never got much love?gnomes were never that hard to figure out. you have 2 real options:
1. Magical, and not very serious
2. Tinkering, and machine building
You must have the only D&D game I've ever heard of that didn't dissolve into Monty Python quote fests, sophomoric humor involving bodily functions and stupid pranks pulled on other players.So the two major archetypes are "silly and mood breaking"
Or not.4. Greyhawk and Mystara mentions them once or twice with regard to their connection to dwarves but after that, they just disappear from the setting.