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What's wrong with this psion?
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<blockquote data-quote="Ovinomancer" data-source="post: 8096352" data-attributes="member: 16814"><p>So, wait, psionics in 5e isn't restricted design, it's problem was that it was restricted by popular opinion? What? Pick one.</p><p></p><p>Psionics in 5e tried a bunch of ways to work. The customers didn't like them. Designing something the customers don't like isn't at all a matter of restricted design or bad plans -- it's exactly what you want to avoid doing. What WotC is going to put out for psionics is going to not be what all of the nostalgic older gamers want, but they're a fraction of the user-base and WotC couldn't have pleased any more than maybe half of them anyway. Instead, we're getting a psionic design that pleases or works for the largest possible customer base.</p><p></p><p>I get that you want to make this WotC's fault -- but it's not. They tried, hard. No one wanted it. That's facts.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8096352, member: 16814"] So, wait, psionics in 5e isn't restricted design, it's problem was that it was restricted by popular opinion? What? Pick one. Psionics in 5e tried a bunch of ways to work. The customers didn't like them. Designing something the customers don't like isn't at all a matter of restricted design or bad plans -- it's exactly what you want to avoid doing. What WotC is going to put out for psionics is going to not be what all of the nostalgic older gamers want, but they're a fraction of the user-base and WotC couldn't have pleased any more than maybe half of them anyway. Instead, we're getting a psionic design that pleases or works for the largest possible customer base. I get that you want to make this WotC's fault -- but it's not. They tried, hard. No one wanted it. That's facts. [/QUOTE]
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What's wrong with this psion?
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