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General Tabletop Discussion
*Dungeons & Dragons
What's your opinion on the standardization of Spellcasters?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8795033" data-attributes="member: 6704184"><p>But it would make the class basically unplayable for others, because it's a needlessly annoying system that feels even more needlessly clunky and annoying standing next to what is now considered normal dnd casting. </p><p>If you want to include it as an optional alternative to standard casting, fine. The game is better when each class that does magic doesn't do it so differently that a decent percentage of players will only ever want to play one or two casting classes, and will be dissatisfied with classes that they otherwise want to play, all just to make the game more arbitrarily different.</p><p></p><p>And this is where I think it's better to differentiate. Prepared spells is just obviously better than known spells, but the 2014 phb treats them as equals. The only way to make known spells as good would be to give them too many known spells, which creates new problems. This way the classes all have the non-frustrating version of spellcasting, but you can do whatever you want with other elements of casting, like giving rangers the ability to ignore concentration on their signature spell and downcast a later level spell.</p><p></p><p>We can dream lol</p><p></p><p>cool</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8795033, member: 6704184"] But it would make the class basically unplayable for others, because it's a needlessly annoying system that feels even more needlessly clunky and annoying standing next to what is now considered normal dnd casting. If you want to include it as an optional alternative to standard casting, fine. The game is better when each class that does magic doesn't do it so differently that a decent percentage of players will only ever want to play one or two casting classes, and will be dissatisfied with classes that they otherwise want to play, all just to make the game more arbitrarily different. And this is where I think it's better to differentiate. Prepared spells is just obviously better than known spells, but the 2014 phb treats them as equals. The only way to make known spells as good would be to give them too many known spells, which creates new problems. This way the classes all have the non-frustrating version of spellcasting, but you can do whatever you want with other elements of casting, like giving rangers the ability to ignore concentration on their signature spell and downcast a later level spell. We can dream lol cool [/QUOTE]
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Community
General Tabletop Discussion
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What's your opinion on the standardization of Spellcasters?
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