Just as it says... after reading Wik's thread on DMs and what you have learned, I started wondering: What does it take to make a truly capstone moment? What specific memory, module, or milieu is the one that makes you beam with pride at being the one to actually bring that single thread into your gaming life? I think we all have these moments; those precious little things that just make you see how worthwhile putting it all together becomes.
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I think my favorite moment came down to a d20 Modern game I was running for a group of friends. They had breached an office building once controlled by a group of men interested in manipulating Shadow markets and planar politics to benefit their own ways, and the building had fallen into disrepair for so long as to be completely abandoned. A mad man, a lifelong veteran with a desire to end the evils of the world by opening the gates of Heaven itself had set out in a dash... the players had failed to collapse his plans in an earlier battle, and having gotten away he had begun to perform the ceremonies necessary to bring his plan to fruition.
The players had made a 'deal with the devil', and along with their Faustian bargain came a few heavies. Pooling their resources, a pretty nice-sized strike team had come together of many of their allies (and a few adversaries) intent on not being judged. They had been betrayed, battered, and bruised for the last 6 sessions, and it was time to get the payback.
To this day, quite a period of time since and all except for a handful of friendly geeks who were around during that time in the scene I still get questions about that game... and I only see the geeks from there maybe once a year. Living a state or two away will do that to ya
.
But the moment that still makes me chuckle sometimes that I never hear about except when members of that group get together (sadly, all too rarely) and settle down for a few brews at the local bar of choice in wherever we are was this one.
The final battle; the Gate is slightly open, the military man bedecked in a shining breastplate and a ceremonial weapon braced by two powerful Cherubim and a Seraphim attempting to gain passage through the portal. The players are pounding them for everything they've got . . . . one of their team (an NPC with the party for over a year) has fallen to a curse which turns him into a pillar of salt.
Then, one of my players has his character up in order, and makes an amazingly stupid but heroic decision to take down the leader. He sizes himself up, prepares his attack, and blasts a load of cursed ammunition into Anderson...
And nails him on a critical. Anderson had taken damage for the ritual and attacks, and was down to 32 HP against the blast. The player required a perfect roll, 4d8 off the crit, to put him down into the negatives with the enhancement, and out of the world.
The dice come down 4 8's... which was incredible because if there was someone who couldn't roll a crit (much less a success and full damage) it was this player. All of us look at the dice, then look towards him.
He stands up, grabs his beer off the table beside him, and shouts 'WOOOOO! '
And then, acting on the same initiative, the cherubim drop him with two strong SLAs to -10.
I have never seen a character death, no matter what dramatic point it was, affect the game so deeply. It just... clicked. A quick breather/break, and the action continued.
Player's still one of the best I've seen, but I will always remember that moment as the best moment for the sheer cinematic nature of it. Even if it is a 'you had to be there' moment, it was perhaps my favorite moment at a table (player or DM) in all my years of gaming.
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Now, let's hear yours
.
Slainte,
-Loonook
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I think my favorite moment came down to a d20 Modern game I was running for a group of friends. They had breached an office building once controlled by a group of men interested in manipulating Shadow markets and planar politics to benefit their own ways, and the building had fallen into disrepair for so long as to be completely abandoned. A mad man, a lifelong veteran with a desire to end the evils of the world by opening the gates of Heaven itself had set out in a dash... the players had failed to collapse his plans in an earlier battle, and having gotten away he had begun to perform the ceremonies necessary to bring his plan to fruition.
The players had made a 'deal with the devil', and along with their Faustian bargain came a few heavies. Pooling their resources, a pretty nice-sized strike team had come together of many of their allies (and a few adversaries) intent on not being judged. They had been betrayed, battered, and bruised for the last 6 sessions, and it was time to get the payback.
To this day, quite a period of time since and all except for a handful of friendly geeks who were around during that time in the scene I still get questions about that game... and I only see the geeks from there maybe once a year. Living a state or two away will do that to ya

But the moment that still makes me chuckle sometimes that I never hear about except when members of that group get together (sadly, all too rarely) and settle down for a few brews at the local bar of choice in wherever we are was this one.
The final battle; the Gate is slightly open, the military man bedecked in a shining breastplate and a ceremonial weapon braced by two powerful Cherubim and a Seraphim attempting to gain passage through the portal. The players are pounding them for everything they've got . . . . one of their team (an NPC with the party for over a year) has fallen to a curse which turns him into a pillar of salt.
Then, one of my players has his character up in order, and makes an amazingly stupid but heroic decision to take down the leader. He sizes himself up, prepares his attack, and blasts a load of cursed ammunition into Anderson...
And nails him on a critical. Anderson had taken damage for the ritual and attacks, and was down to 32 HP against the blast. The player required a perfect roll, 4d8 off the crit, to put him down into the negatives with the enhancement, and out of the world.
The dice come down 4 8's... which was incredible because if there was someone who couldn't roll a crit (much less a success and full damage) it was this player. All of us look at the dice, then look towards him.
He stands up, grabs his beer off the table beside him, and shouts 'WOOOOO! '
And then, acting on the same initiative, the cherubim drop him with two strong SLAs to -10.
I have never seen a character death, no matter what dramatic point it was, affect the game so deeply. It just... clicked. A quick breather/break, and the action continued.
Player's still one of the best I've seen, but I will always remember that moment as the best moment for the sheer cinematic nature of it. Even if it is a 'you had to be there' moment, it was perhaps my favorite moment at a table (player or DM) in all my years of gaming.
----
Now, let's hear yours

Slainte,
-Loonook