Myth and Legend
First Post
Hey guys. I'm reading book 12 of the WoT series (in English no less), and i thought how great it would be to try a game here.
Players who have read the books.
Players who are OK with what is a very very unbalanced system. Channelers are ridiculously stronger than regular characters (just like in the original books)
Players who are OK with very few magical items (Angreal, Ter and Sa Angreal).
Players who can commit to the world of RJ as written, can get in-character and speak and act accordingly.
Honestly this game can be only really successful if the players and DM both stay true to RJ's books and style. Aiel following Ji'e'toh, Carhienians playing Daes Dae'mar, Aes Sedai being mainipulative but true to the Three Oaths, etc. etc.
I am considering running this game, but if a worthy candidate rises, I'd relinquish the DM-ng in favor of playing, as DMing takes a lot of time. Which i regrettably don't have of late.
Players who have read the books.
Players who are OK with what is a very very unbalanced system. Channelers are ridiculously stronger than regular characters (just like in the original books)
Players who are OK with very few magical items (Angreal, Ter and Sa Angreal).
Players who can commit to the world of RJ as written, can get in-character and speak and act accordingly.
Honestly this game can be only really successful if the players and DM both stay true to RJ's books and style. Aiel following Ji'e'toh, Carhienians playing Daes Dae'mar, Aes Sedai being mainipulative but true to the Three Oaths, etc. etc.
I am considering running this game, but if a worthy candidate rises, I'd relinquish the DM-ng in favor of playing, as DMing takes a lot of time. Which i regrettably don't have of late.
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