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"When DMing I Avoid Making the PCs have 'pointless' combats." (a poll)
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<blockquote data-quote="Helldritch" data-source="post: 8700099" data-attributes="member: 6855114"><p>Here is a little story for you.</p><p>At the beginning of 5ed. My power gamer group discovered that Tiny Hut was even better than wall of force. At level 7 they were tackling an hobgoblin stronghold and had to retreat. They did not expected the hobgoblins to have priests and other casters so they retreated and at a "safe" distance, they used: LTH. Who wouldn't?</p><p></p><p>Happens that the warlord of the stronghold sent seek & destroy parties. One of the party found the hut, and reported back to the warlord. The whole stronghold attacked the hut at the onset of a dispel magic cast by one of the priest of Maglubiyet under an invisibility spell. The zone was litteraly peppered with arrows as soon as the priest became visible. The group almost died. The only survivor being the wizard still under the armor spell, was up to stand guard and got a high enough initiative to be able to take a reaction. He used dimension door to flee and almost got killed a few times before finally be able to loose his pursuers in the forest. When he came back, his friends had been animated as zombies with a message in common written on post one of the zombies was holding: "This is what will happen to all trespassers! Be warned that attacking hobgoblins brings woe to those who defy our rule!"</p><p></p><p>After a few other event like this one, they understood that resting all the time was not necessarily a good thing. Tiny Hut is not the "ultimate" resting spell many believe it to be.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8700099, member: 6855114"] Here is a little story for you. At the beginning of 5ed. My power gamer group discovered that Tiny Hut was even better than wall of force. At level 7 they were tackling an hobgoblin stronghold and had to retreat. They did not expected the hobgoblins to have priests and other casters so they retreated and at a "safe" distance, they used: LTH. Who wouldn't? Happens that the warlord of the stronghold sent seek & destroy parties. One of the party found the hut, and reported back to the warlord. The whole stronghold attacked the hut at the onset of a dispel magic cast by one of the priest of Maglubiyet under an invisibility spell. The zone was litteraly peppered with arrows as soon as the priest became visible. The group almost died. The only survivor being the wizard still under the armor spell, was up to stand guard and got a high enough initiative to be able to take a reaction. He used dimension door to flee and almost got killed a few times before finally be able to loose his pursuers in the forest. When he came back, his friends had been animated as zombies with a message in common written on post one of the zombies was holding: "This is what will happen to all trespassers! Be warned that attacking hobgoblins brings woe to those who defy our rule!" After a few other event like this one, they understood that resting all the time was not necessarily a good thing. Tiny Hut is not the "ultimate" resting spell many believe it to be. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
"When DMing I Avoid Making the PCs have 'pointless' combats." (a poll)
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