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General Tabletop Discussion
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"When DMing I Avoid Making the PCs have 'pointless' combats." (a poll)
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<blockquote data-quote="Lanefan" data-source="post: 8700731" data-attributes="member: 29398"><p>My only suggestion is to vet your potential players more carefully. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Tell them these things right up front before inviting them into your game:</p><p></p><p>--- I don't run 5e as written; if you're looking for a by-the-book game you're in the wrong place</p><p>--- bad things can and will - not might, will - happen to your characters; if you don't accept this you're in the wrong place</p><p>--- the game-world is neutral, uncaring, and out to ruin your day, and it's on you and your characters to find a way to survive and thrive. If this is not your style of play you're in the wrong place.</p><p></p><p>Now, I should ask: are you running for friends, or store games, or organized-play? The latter two of these carry certain expectations the first does not, and I think attract a different and more serious (or hardcore) type of player. It's also harder to turn players away in the latter two scenarios.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8700731, member: 29398"] My only suggestion is to vet your potential players more carefully. :) Tell them these things right up front before inviting them into your game: --- I don't run 5e as written; if you're looking for a by-the-book game you're in the wrong place --- bad things can and will - not might, will - happen to your characters; if you don't accept this you're in the wrong place --- the game-world is neutral, uncaring, and out to ruin your day, and it's on you and your characters to find a way to survive and thrive. If this is not your style of play you're in the wrong place. Now, I should ask: are you running for friends, or store games, or organized-play? The latter two of these carry certain expectations the first does not, and I think attract a different and more serious (or hardcore) type of player. It's also harder to turn players away in the latter two scenarios. [/QUOTE]
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"When DMing I Avoid Making the PCs have 'pointless' combats." (a poll)
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