D&D General When do you overrule RAW?


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Indeed, if you're running a grounded game where verisimilitude is king, why on earth are you presenting a kaiju as something for your player characters to fight without an artifact or three?!

Palladium books has, lets just say, famously bad mechanics - but in their Beyond the Supernatural (2nd Edition) they have a neat innovation.

PCs powers "scale up" depending on the level of the supernatural threat. So for example, when things are "normal" a telekinetic will have to expend huge resources (PPE in this case) to move a penny. But when things get "weird" (direct supernatural threat) that same amount of PPE can move a car. It's an interesting take.
 




How much information you can get out in 6 seconds?
A page's worth.

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You are emulating myths if that's what you want your game to do. Nothing wrong with wanting your setting more grounded.
The game is emulating those inspirational stories. It says so right in the books. There's nothing wrong with modifying the game to not do that of course. That's totally reasonable, if more work than it would be to just pick a game that actually does what you want out of the box. What's strange to me is using 5E anyway and trying to convince the players to pretend they don't have 200 hit points, while still throwing giants and dragons at them.

It makes no sense to me to use a wrench as a hammer when there is a hardware store next door.
 


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