Steven McRownt
First Post
We're a small group, and when someone can't play we usually don't gather, bur sometimes we do. when we're in a city the vacant character is assumed to be training or doing something for his guild/church/school. Things are more difficult to manage in the middle of a dungeon crawling adventure:
1. Because i've already prepared it thinking that their party level was at the maximum
2. Because if is the tank or the healer to not show up the group will have a hard time
3. How to manage its disappearing.
I use to say in those cases, that he's simply guarding the site, or watching the back of the group, but in this way there are also many problems:
a) enemies can actually still arrive from the back or not?
b) if the party flee, what the vacant character do?
The solution is something metaphysics? Something like he is there but he can't co nothing and receive not XPs? Dunno, i don't like it at all, but it happened to me that the group entered a portal, and there weren't one of the character... the next session i had many problems in justifying his presence with the group (and sometimes it is useless or impossible to let him play alone for the first half hour or hour just to reach the rest of the group... of course he can't have no idea of where they are, or cannot solve some puzzles alone in order to reach them)
Mi question is: How do you manage it?
Steven McRownt
1. Because i've already prepared it thinking that their party level was at the maximum
2. Because if is the tank or the healer to not show up the group will have a hard time
3. How to manage its disappearing.
I use to say in those cases, that he's simply guarding the site, or watching the back of the group, but in this way there are also many problems:
a) enemies can actually still arrive from the back or not?
b) if the party flee, what the vacant character do?
The solution is something metaphysics? Something like he is there but he can't co nothing and receive not XPs? Dunno, i don't like it at all, but it happened to me that the group entered a portal, and there weren't one of the character... the next session i had many problems in justifying his presence with the group (and sometimes it is useless or impossible to let him play alone for the first half hour or hour just to reach the rest of the group... of course he can't have no idea of where they are, or cannot solve some puzzles alone in order to reach them)
Mi question is: How do you manage it?
Steven McRownt