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When should the Master step in?
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<blockquote data-quote="Khazan" data-source="post: 5281921" data-attributes="member: 86282"><p>But, wait now - he said "if the players are cool with it...."; so the players don't mind if their characters are "being jerks to each other"; they are fine with RPing their characters in that way. Why does the DM have to get involved?</p><p></p><p>The DM "suffering" sounds like a little bit of an extreme reaction, doesn't it? Isn't the DM there to provide the framework of the game for the players to cavort around in? If the players (and we'll assume he means ALL of the players at the table) are fine with the stuff going on, then a) why does that equate to DM suffering, and b) why does the DM then have to impose some sort of actions to stop what the players are doing?</p><p></p><p>If the players are happy spending some amount of gametime RPing their characters doing some sort of underhanded or light PvP stuff to each other, then maybe that has consequences down the road - they miss an important event or an NPC gives them a wide berth because he doesn't want to get involved with them and therefore doesn't share some info with them, whatever. Or their shenanigans get out of hand and the local law steps in and they spend the night in jail, again missing out on something important. I guess I don't see the need for the DM getting all huffy and mad ("suffering") because the players are having fun letting their characters slug each other or argue or whatever; it seems to me that the key statement is "the players are fine( cool) with it..."</p></blockquote><p></p>
[QUOTE="Khazan, post: 5281921, member: 86282"] But, wait now - he said "if the players are cool with it...."; so the players don't mind if their characters are "being jerks to each other"; they are fine with RPing their characters in that way. Why does the DM have to get involved? The DM "suffering" sounds like a little bit of an extreme reaction, doesn't it? Isn't the DM there to provide the framework of the game for the players to cavort around in? If the players (and we'll assume he means ALL of the players at the table) are fine with the stuff going on, then a) why does that equate to DM suffering, and b) why does the DM then have to impose some sort of actions to stop what the players are doing? If the players are happy spending some amount of gametime RPing their characters doing some sort of underhanded or light PvP stuff to each other, then maybe that has consequences down the road - they miss an important event or an NPC gives them a wide berth because he doesn't want to get involved with them and therefore doesn't share some info with them, whatever. Or their shenanigans get out of hand and the local law steps in and they spend the night in jail, again missing out on something important. I guess I don't see the need for the DM getting all huffy and mad ("suffering") because the players are having fun letting their characters slug each other or argue or whatever; it seems to me that the key statement is "the players are fine( cool) with it..." [/QUOTE]
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