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<blockquote data-quote="Eyes of Nine" data-source="post: 8462319" data-attributes="member: 99786"><p>Depending on the frame, you'd need some robust PVP rules for the inveitable time when the player characters turn against each other. Also, I would think it critical in Session 0 to set out expectations.</p><p></p><p>Another way is to do it like Hunger Games, where the protagonists are going to team up, in spite of the rules/traditions against that. Still Session 0 would need to cover expectations again around the fact most folks wont' make it out alive, even when working together.</p><p></p><p>A final way I can think of is to have it be a team sport - start with X teams (High number), with winner take all at the end. That might be really fun. I can imagine there being some magical score board over the arena where as teams get eliminated, their team name light winks out... Things like "what if my team gets reduced to only 2 of 5 original members" questions can be solved in various ways. I sort of feel like this is what the 90's XCrawl RPG was like?</p></blockquote><p></p>
[QUOTE="Eyes of Nine, post: 8462319, member: 99786"] Depending on the frame, you'd need some robust PVP rules for the inveitable time when the player characters turn against each other. Also, I would think it critical in Session 0 to set out expectations. Another way is to do it like Hunger Games, where the protagonists are going to team up, in spite of the rules/traditions against that. Still Session 0 would need to cover expectations again around the fact most folks wont' make it out alive, even when working together. A final way I can think of is to have it be a team sport - start with X teams (High number), with winner take all at the end. That might be really fun. I can imagine there being some magical score board over the arena where as teams get eliminated, their team name light winks out... Things like "what if my team gets reduced to only 2 of 5 original members" questions can be solved in various ways. I sort of feel like this is what the 90's XCrawl RPG was like? [/QUOTE]
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