Brown Jenkin said:4E will be shown to be broken as everyone who buys one will notice in the first minute of opening their book that the cheap glue binding, which was made with inferior cheap glue in order to save W0tC an extra couple of pennies per book, immediately falls apart and everyone is left with a loose collection of pages.
Wulf Ratbane said:While that is certainly a legitimate concern, no way that gets past WOTC's QA process.
Lord Zardoz said:One thing that will work in 4th editions favor is that 3rd edition gave the designers a few years of information about what kind of things are likely to result in broken and unbalanced rules. I think most things that evolved directly from 3rd edition are going to be quite solid, so no more things like a Tumble skill with no opposed roll / static DC's. I am pretty sure Save or Screwed spells are going to be largely reworked, as well, having certain limiters on them. So Hold Person / Fear / Hideous Laughter will have a per round mechanic that can allow escape. Spells like Power Word Kill, Finger of Death, and Disintegrate will be more like cloud kill, so that there is a cutoff point on Auto death keeping it from killing players when used at the appropriate levels.
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jester47 said:Another thing- everyone is looking at bloodied as this point where you get a power boost, but it also seems that it is a point where you become more vulnerable. So when you are bloodied you get a special attack, but someone might have an attack that only works when their opponent (aka you) are bloodied.
So it seems that there are a lot of double edged swords in the rules.