Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
EN Publishing
When's "Tears of the Burning Sky" Coming?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blackbrrd" data-source="post: 5185004" data-attributes="member: 63962"><p>Having release schedules that reflects reality is quite hard business. I am in the software business and everybody knows it's know for ridiculous slips. Think: Duke Nukem 3D. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Anyway, something that could be done is for you to have a thread about a new release which you update about every 2 weeks. The first thing you have to do is _guessing_ at how much work (in time) it is going to take. Two weeks later you update the original post saying how much work was done and how much work it takes to complete the job. Giving reasons for nothing happening (sickness, personal issues, etc), can be given if no work was done. Or, if you find the project larger you can add to the total amount of weeks it takes to finish a project.</p><p></p><p>You would have a series of updated posts looking a bit like this:</p><p>1. March: 0/8 weeks of work to finish module done</p><p>15. March: 1/10 weeks of work to finish module done</p><p>1. April: 2/10 weeks of work to finish module done</p><p>15. April: 2/10 weeks of work to finish module done (no work done due to sickness)</p><p>1. Mai: 6/11 weeks of work to finish module done</p><p></p><p>Now it's up to the people relying on you finishing the module to assess when it's getting finished. Most people are quite reasonable if they get updated information and don't need a specific date.</p><p></p><p>A small not - I am talking about work-weeks, not actual dates, something that needs to be explained at the start of such a post. Coordinating between 3-4 people can give you a lot of waiting-time so a 8 week job can take 5 months. On the other hand, if it's done in parallel with 4 people it can take as little as 2 weeks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 5185004, member: 63962"] Having release schedules that reflects reality is quite hard business. I am in the software business and everybody knows it's know for ridiculous slips. Think: Duke Nukem 3D. :D Anyway, something that could be done is for you to have a thread about a new release which you update about every 2 weeks. The first thing you have to do is _guessing_ at how much work (in time) it is going to take. Two weeks later you update the original post saying how much work was done and how much work it takes to complete the job. Giving reasons for nothing happening (sickness, personal issues, etc), can be given if no work was done. Or, if you find the project larger you can add to the total amount of weeks it takes to finish a project. You would have a series of updated posts looking a bit like this: 1. March: 0/8 weeks of work to finish module done 15. March: 1/10 weeks of work to finish module done 1. April: 2/10 weeks of work to finish module done 15. April: 2/10 weeks of work to finish module done (no work done due to sickness) 1. Mai: 6/11 weeks of work to finish module done Now it's up to the people relying on you finishing the module to assess when it's getting finished. Most people are quite reasonable if they get updated information and don't need a specific date. A small not - I am talking about work-weeks, not actual dates, something that needs to be explained at the start of such a post. Coordinating between 3-4 people can give you a lot of waiting-time so a 8 week job can take 5 months. On the other hand, if it's done in parallel with 4 people it can take as little as 2 weeks. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
When's "Tears of the Burning Sky" Coming?
Top