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Where 3E and 4E players stand in the great 3E disputes
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<blockquote data-quote="Imban" data-source="post: 4522603" data-attributes="member: 29206"><p>Awesome. My games always feature both psionic PCs and psionic foes.</p><p></p><p></p><p></p><p>One of the best things that ever happened. Introduced plenty of neat moves for fighter-types.</p><p></p><p></p><p></p><p>3e's Fighter class is the worst incarnation of Fighter in D&D ever, seriously. It's still useful for dips for feats, or for things like Dungeoncrasher, but eww.</p><p></p><p></p><p></p><p>No. Though, since I play gestalt, almost everyone in my groups ends up being a wizard, cleric, or psion of SOME stripe. (Druids aren't so popular because I pretty much ban shapeshifting and polymorphing due to how WotC couldn't write understandable rules for them, much less working ones.)</p><p></p><p></p><p></p><p>A combination of both. It's not "houseruled into oblivion" in the sense of "I play E6" or "I play Grim'n'Gritty" or otherwise tore up 90% of the engine, but I <strong>do</strong> play gestalt and <strong>do</strong> ban or alter the effects of a wide range of things that make the game less fun.</p><p></p><p></p><p></p><p>Optimization, hell yeah</p><p></p><p></p><p></p><p>Eberron's really cool, but I've never really gotten into it - D&D isn't really much about the published settings for me, and the only reason I like the Forgotten Realms is because of the CRPGs.</p><p></p><p></p><p></p><p>All 3e all the time, no 4e any of the time</p></blockquote><p></p>
[QUOTE="Imban, post: 4522603, member: 29206"] Awesome. My games always feature both psionic PCs and psionic foes. One of the best things that ever happened. Introduced plenty of neat moves for fighter-types. 3e's Fighter class is the worst incarnation of Fighter in D&D ever, seriously. It's still useful for dips for feats, or for things like Dungeoncrasher, but eww. No. Though, since I play gestalt, almost everyone in my groups ends up being a wizard, cleric, or psion of SOME stripe. (Druids aren't so popular because I pretty much ban shapeshifting and polymorphing due to how WotC couldn't write understandable rules for them, much less working ones.) A combination of both. It's not "houseruled into oblivion" in the sense of "I play E6" or "I play Grim'n'Gritty" or otherwise tore up 90% of the engine, but I [b]do[/b] play gestalt and [b]do[/b] ban or alter the effects of a wide range of things that make the game less fun. Optimization, hell yeah Eberron's really cool, but I've never really gotten into it - D&D isn't really much about the published settings for me, and the only reason I like the Forgotten Realms is because of the CRPGs. All 3e all the time, no 4e any of the time [/QUOTE]
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