Silveras said:They are updated in Complete Divine
They are now called Lesser Vigor, Vigor, Greater Vigor, Vigorous Circle, etc.
Laslo Tremaine said:The interesting thing about Vigor vs Regenerate is that Regen only heals damage taken after the Regen spell was cast. Vigor heals any damage (except for damage caused by starvation, etc).
The removal of that one little sentence now means that Vigor rocks the house for down-time healing, while Cure Light Wounds and its ilk are best for in-combat healing. It also means that Vigor will get used more in our game since we got sick and tired of tracking damage seperately for Regen...
We had ruled that the Druid in our group could relplace spontaneous summons with spontaneous Regenerates. We are testing to see if spontaneous Vigors are too powerful.
Crap, what does vigor do now? It no longer heals damage you take in combat? Does it just give you fast healing, as it sounds?Silveras said:Yes, I noticed that change. In the campaign I was playing when Masters of the Wild came out, the Druid player read us the description of the spell, and the DM never checked. The player managed to "miss" that sentence, so we played them pretty much as they are written now (though I do not recall if they had the same cap on how many rounds they worked). This made the Druid a better healer than the Cleric, often.
I think I liked the original version better; you heal damage you take while the spell is in effect. It does not "step on the cleric's toes" as much.
d20Dwarf said:Crap, what does vigor do now? It no longer heals damage you take in combat? Does it just give you fast healing, as it sounds?