Where are the regenerate xxx wounds spells

Can you apply Extend Spell to it? If you can, that'll give you a 2nd level spell that heals 22-30 damage and a 4th level spell that heals 60-100... Does the 1st level vigor spell meet the criteria for being placed in a wand? If it does, it blows wands of CLW out of the water in the healing-between-fights department. 550 points of healing vs. an average of 275.
 

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Lesser Vigor (1st level) gives you fast healing 1 for 11-15 rounds.
Vigor (3rd level) gives you fast healing 2 for 15-25 rounds.
Greater Vigor (5th level) gives you fast healing 4 for 19-45 rounds.
Fast Healing 1 is worse even for 22-30 rounds than Fast Healing 2 for 15-25 rounds.
 

mmu1 said:
Can you apply Extend Spell to it? If you can, that'll give you a 2nd level spell that heals 22-30 damage and a 4th level spell that heals 60-100...

I would think not, because while the spell's duration can go higher, it has an explicitly stated cap of "max XX rounds" in each spell. I could be wrong, though.

mmu1 said:
Does the 1st level vigor spell meet the criteria for being placed in a wand? If it does, it blows wands of CLW out of the water in the healing-between-fights department. 550 points of healing vs. an average of 275.

It has the same "Range" and "Target" entries as CLW, so presumably it does.

Note that, if you cast the same Vigor spell on someone repeatedly, they collectively last the full duration of all the spells. Basically, casting 3 Lesser Vigor spells on the same character gives 45 rounds of fast healing 1 (assuming the caster was 5th level or higher).
 

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