Asmor
First Post
Glyfair said:Actually, if you read his early "rants" in The Dragon, you'll see that AD&D was intended to be a system that was consistent from table to table. That way a player clould move about the country, play in different games, play in convention games, and not have to worry about rule variations.
OD&D was about riffing on the basic game system. AD&D was supposed to be about having a consistent set of rules.
That's pretty wild. Having never played it, I can only rely on what I've heard, and I've heard that pre-3.0 D&D was plagued with rules inconsistencies between different products and sometimes even within the same product.
And here we are in 3.5 which actively encourages customization and house ruling and I'd bet dollars to donuts most players could play with most groups without much of a problem.