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General Tabletop Discussion
*Dungeons & Dragons
Where is all of the Honor Among Thieves D&D stuff, WotC?
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<blockquote data-quote="teitan" data-source="post: 8916065" data-attributes="member: 3457"><p>I think it's based on the same problem Netflix has and it's all around the DDB issue of shared accounts. They're looking at DDB and the average group size is 5 players, 1 DM and 4 PCs in a campaign as the average. If the DM is the main account holder and all the purchases are in that account and it is shared across all the people in the account when the DM purchases a new book, then it's 4 lost sales for WOTC on the platform. 1 in 5 is 20%. They are equating DDB to D&D itself like that is all there is to D&D which explains their obsession with the virtual tabletop market and trying to corner even non-D&D exclusive things like pagan religions, races and folklore as "Quintessential D&D content" and therefore "D&D IP" you have to accept the new OGL for and not included in the Creative Commons license if you want to publish 3pp content or face litigation. It's not about the table top games, they don't see those numbers as the big numbers, the recurrent subscriptions from DDB and purchases of the digital content on where D&D is making its money at. That is my takeaway.</p></blockquote><p></p>
[QUOTE="teitan, post: 8916065, member: 3457"] I think it's based on the same problem Netflix has and it's all around the DDB issue of shared accounts. They're looking at DDB and the average group size is 5 players, 1 DM and 4 PCs in a campaign as the average. If the DM is the main account holder and all the purchases are in that account and it is shared across all the people in the account when the DM purchases a new book, then it's 4 lost sales for WOTC on the platform. 1 in 5 is 20%. They are equating DDB to D&D itself like that is all there is to D&D which explains their obsession with the virtual tabletop market and trying to corner even non-D&D exclusive things like pagan religions, races and folklore as "Quintessential D&D content" and therefore "D&D IP" you have to accept the new OGL for and not included in the Creative Commons license if you want to publish 3pp content or face litigation. It's not about the table top games, they don't see those numbers as the big numbers, the recurrent subscriptions from DDB and purchases of the digital content on where D&D is making its money at. That is my takeaway. [/QUOTE]
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Community
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Where is all of the Honor Among Thieves D&D stuff, WotC?
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