They were even before that too, assuming you ignore the effects of "wasted" threat range (critting on a 12 doesn't help when you need a 16 to hit) and overkill damage (doing 84 points against a monster with 30 hp).pawsplay said:It doesn't matter. Ever since Improved Critical got nerfed, all weapons with better multipliers became, in the final calculation, even. That is, anything with a x3 or higher can get to 19-20 but not beyond, barring some prestige class abilities.