Where is info in 4.0 on how to create Multiclass PC?

I was misreading the swap feats to only apply to powers below 10th level. My bad.

As for total powers, at level 30, assuming you take all swap feats and paragon multiclassing, you will have 6 second class powers out of 17 total, or about 1/3rd. So the 'ratio' actually shifts over time; you're at the best balance point at 20th.

(It seems to me multiclassing becomes a worse deal the deeper you go -- the system gives a lot of 'bang for the buck' for taking the initial feat (to the point where taking one is almost a no-brainer compared to other Heroic feats) and maybe one swap feat, but you lose a lot if you go for paragon -- you have three fewer total powers and lose all the PP abilities. Hopefully, there will be multiclass specific PPs in the future.)
Uh, wha? You don't have any fewer total powers. The at will gets swapped with an at-will you allready have, and the multiclass powers take the place of the PP powers you would have gained at those levels. The only things you're "losing" are the PP flat abilities, which do admitadly make it not worth it for many classes.
 

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Uh, wha? You don't have any fewer total powers. The at will gets swapped with an at-will you allready have, and the multiclass powers take the place of the PP powers you would have gained at those levels. The only things you're "losing" are the PP flat abilities, which do admitadly make it not worth it for many classes.

Once again, I need to either learn to read more closely or not post when I'm half asleep. I was blurring the 'swap' feats and the PP multiclassing options in my head. This does change the ratio quite a bit.
 

(b) is false. You can use Adept Power to swap a 29th level power if you want. You can retrain power/feat choices 1/level.

Actually, you can change the power gained any time you gain a level; it's separate from retraining.

p. 209
"Any time you gain a level, you can alter that decision. Effectively, pretend you’re choosing the power-swap feat for the first time at the new level you’ve just gained. You gain back the power that you gave up originally from your primary class, lose the power that you chose from your second class, and make the trade again. You give up a different power from your primary class and replace it with a new power of the same level from your second class."

The interaction of power-swap feats and retraining is mentioned a couple of paragraphs later.
 

Doesn't taking a Multi-class feat ALSO allow your character to qualify for feats from the 2nd class, too?

as the example on page 208 where a character takes "Initiate of the Faith" now counts as a cleric (in addition to their original class) for the purposes of selecting feats.

so thats in addition to the "benefit" you get by just taking the multi-class feat, or the later power-swapping feats.
 

A good option for a character who wants to multiclass deeply is to take a paragon path from the second class. This gives almost the same ratio of powers from each class as paragon multiclassing, and provides paragon path features.

It doesn't work very well if the second class is ranger or warlock, but it's a solid choice otherwise.
 
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As I recall, one of the prerelease blurbs on paragon paths mentioned something about some of the paths were planned explicitly for multiclassing characters. I suspect that they were cut for either page count or insufficient design time reasons. I think that we will eventually see at least one paragon path for each class option, much in the same way that we're seeing racial paragon paths in the warforged Dragon article. The paragon multiclass path would presumably give a basic class feature of the original class (or something very similar) as the 11th level path ability, another class feature at 16th level and then perhaps allow you to pick any encounter, utility or daily power from the other class of any level lower than your current level for your path powers at 11th, 12th and 20th level. Not sure what they would do about the action point feature, since that's not really standard to classes.
 

As I recall, one of the prerelease blurbs on paragon paths mentioned something about some of the paths were planned explicitly for multiclassing characters. I suspect that they were cut for either page count or insufficient design time reasons. I think that we will eventually see at least one paragon path for each class option, much in the same way that we're seeing racial paragon paths in the warforged Dragon article. The paragon multiclass path would presumably give a basic class feature of the original class (or something very similar) as the 11th level path ability, another class feature at 16th level and then perhaps allow you to pick any encounter, utility or daily power from the other class of any level lower than your current level for your path powers at 11th, 12th and 20th level. Not sure what they would do about the action point feature, since that's not really standard to classes.
I believe I just read something recently about a class that is only available through multiclass, due to come out in Dragon or some splat book. I will try to find the link.
 

I believe I just read something recently about a class that is only available through multiclass, due to come out in Dragon or some splat book. I will try to find the link.

The Spellscarred, I think, and it was in relation to Forgotten Realms. I suppose they will give you replacement powers fitting the Spellscarred theme.
 

Another good option is to take the Eternal Seeker epic destiny, which gives you access to powers from all classes, an extra utility power and you get to nick the 24th level ability from any Epic Destiny you like.
 

Just take a paragon path from your chosen multiclass. You know, instead of a cleric/fighter taking fighter powers for their paragon path, take Kensei. It gives you an encounter power, a utility power, a daily power, and three fighter themed class abilities.

I think this is the true 4e "multiclassing." The mechanical way to multiclass is a somewhat flawed project in every edition. Paragon paths limit combinatorial excess, and allow more control. I suppose I'll be proven right or wrong as new paragon paths are released, but I'm pretty confident in my prediction and I have a decent track record on this sort of thing.
 

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