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<blockquote data-quote="Macbeth" data-source="post: 1814330" data-attributes="member: 11259"><p>Drawing the gnolls into smaller groups would be a very good idea. We can take them in small groups, but storming the camp is stupid. Li is honorable, and he deosn't fear death, but he's wise enough to not charge a camp full of gnolls. Regardless of how well/what/who (or how bad) the gnolls smell, we need to break them up.</p><p></p><p>So, how do we do that? Short answer: I have no idea.</p><p></p><p>But I have some possibilities. A fire might scatter them, especially if placed in the middle of the camp (forcing them to flee in different directions away from it). But how can we do that without endangering ourselves and the land around us? I really don't know. Do any of the spellcasters have ways to control the fire? </p><p></p><p>Failing a complete scattering with fire, here's my plan: we do to the gnolls what they did to us. THat's right, it's ambush time. If we were to figure out where the gnolls are patroling, or make enough noise to draw a patrol away from camp, we could ambush them. </p><p></p><p>Also, keep in mind that mobility is our strong suit. If we were to take out a gnoll patrol in one night, then move a ways off and wait for them to cvamp again, and take out another patrol, and so on, we can seriously weaken them. </p><p></p><p>Even if we can't draw them away, what about hit and run attacks? We approach the camp, draw a few gnolls into battle, kill them, and leave. A few nights of that should wear them down. Li doesn't like this option as much, but since it would be a pre-decided move away from the battle for strategic reasons, not a flat out panicked reatreat, he would be willing to do it.</p><p></p><p>One thing to consider is sleep time. If we raid them in the middle of the night, we would be missing out on sleep, and they seem to move during the day, making it harder to mount an attack. I think that we could still get enough sleep to be effective while making a short attack each night, but it might be a problem.</p><p></p><p>Basically, I think we need to use our mobility to our advantage, and take out small groups of them at a time, either by ambush, or by a skirmishing attack.</p></blockquote><p></p>
[QUOTE="Macbeth, post: 1814330, member: 11259"] Drawing the gnolls into smaller groups would be a very good idea. We can take them in small groups, but storming the camp is stupid. Li is honorable, and he deosn't fear death, but he's wise enough to not charge a camp full of gnolls. Regardless of how well/what/who (or how bad) the gnolls smell, we need to break them up. So, how do we do that? Short answer: I have no idea. But I have some possibilities. A fire might scatter them, especially if placed in the middle of the camp (forcing them to flee in different directions away from it). But how can we do that without endangering ourselves and the land around us? I really don't know. Do any of the spellcasters have ways to control the fire? Failing a complete scattering with fire, here's my plan: we do to the gnolls what they did to us. THat's right, it's ambush time. If we were to figure out where the gnolls are patroling, or make enough noise to draw a patrol away from camp, we could ambush them. Also, keep in mind that mobility is our strong suit. If we were to take out a gnoll patrol in one night, then move a ways off and wait for them to cvamp again, and take out another patrol, and so on, we can seriously weaken them. Even if we can't draw them away, what about hit and run attacks? We approach the camp, draw a few gnolls into battle, kill them, and leave. A few nights of that should wear them down. Li doesn't like this option as much, but since it would be a pre-decided move away from the battle for strategic reasons, not a flat out panicked reatreat, he would be willing to do it. One thing to consider is sleep time. If we raid them in the middle of the night, we would be missing out on sleep, and they seem to move during the day, making it harder to mount an attack. I think that we could still get enough sleep to be effective while making a short attack each night, but it might be a problem. Basically, I think we need to use our mobility to our advantage, and take out small groups of them at a time, either by ambush, or by a skirmishing attack. [/QUOTE]
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