Where to put the Shackled City AP in the Wilderlands of High Fantasy setting?

My Shackled City Adventure Path game is due to kick off next week. I've decided to base it in the Wilderlands of High Fantasy campaign setting (originally by Judges Guild, rereleased for 3.5E by Necromancer Games). The only question now is where to I stick the city of Cauldron and the surrounding area on the Wilderlands map?

Does anyone have any suggestions?

Olaf the Stout
 

log in or register to remove this ad

Here is one group's solution:

http://www.blind-eye.com/SCAP/index.html

That works well if you go with the presumption that the equator is through Barbarian Altanis, and the climate is semi-tropical to tropical.

Another place that might work if you envision the equator further south, past the southern edge of the Wilderlands map, would be just south of the Southern Reaches.

During a campaign I played in a while back, our judge placed the city in the mountains between the River Stillring and the River Severn; we never actually got there, though.

Another place that might work is on the Isle of the Blest, which has plenty of mountains and jungle-cloaked hills.

You could also put it on the border between Tarantis and Karak, in the Terad Range.

Or heck, even in the Valley of the Ancients; never know what might be found there.

It all depends, really, on where it would fit best for the needs of your campaign. That's the beauty of the Wilderlands. Make of it what you wish, and no one has the right to gainsay you.
 
Last edited:

Mystaros said:
Here is one group's solution:

http://www.blind-eye.com/SCAP/index.html

That works well if you go with the presumption that the equator is through Barbarian Altanis, and the climate is semi-tropical to tropical.

Another place that might work if you envision the equator further south, past the southern edge of the Wilderlands map, would be just south of the Southern Reaches.

Slightly OT - I like to put the equator around the southern tip of Altanis; that way it's much easier to explain the Ament Tundra in the SW corner of the Wilderlands map, cooled by 'winds from the south'.
 

Remove ads

Top