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Where's the save for 'Harm' spell?
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<blockquote data-quote="SpikeyFreak" data-source="post: 11206" data-attributes="member: 705"><p>I love the "NPCs can do it too, so it's balanced!" point.</p><p></p><p>If that makes it balanced, then there can be no such thing as a spell that it too powerful.</p><p></p><p>Let's just make a level 0 spell that allows the caster to think about an opponent, and said opponent dies. It must be balanced, because the NPCs can use it too!</p><p></p><p>And lets see, the real point of the game is to have fun. The players are having a blast making short work of the big, well thought out villian that the DM spent hours making. The DM isn't having any fun. So the DM isn't having any fun, and after a while the players get bored with it too. Or the players besides the cleric get tired of the cleric doing all the work and stealing the spotlight all the time.</p><p></p><p>Lets fix it by killing the party!! Yeah, that's the way to go!!</p><p></p><p>--Fanatic Spikey</p></blockquote><p></p>
[QUOTE="SpikeyFreak, post: 11206, member: 705"] I love the "NPCs can do it too, so it's balanced!" point. If that makes it balanced, then there can be no such thing as a spell that it too powerful. Let's just make a level 0 spell that allows the caster to think about an opponent, and said opponent dies. It must be balanced, because the NPCs can use it too! And lets see, the real point of the game is to have fun. The players are having a blast making short work of the big, well thought out villian that the DM spent hours making. The DM isn't having any fun. So the DM isn't having any fun, and after a while the players get bored with it too. Or the players besides the cleric get tired of the cleric doing all the work and stealing the spotlight all the time. Lets fix it by killing the party!! Yeah, that's the way to go!! --Fanatic Spikey [/QUOTE]
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Where's the save for 'Harm' spell?
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