Which campaing would you like to play in?

Which campaign would you like to play in?

  • La Mort des Mercennaires

    Votes: 47 33.1%
  • The Broken Circle

    Votes: 55 38.7%
  • Glory Road

    Votes: 57 40.1%
  • Swordspoint

    Votes: 31 21.8%
  • The Last Emperor

    Votes: 50 35.2%

tjoneslo

Explorer
A selection of campaigns which I have or would like to run. Please pick one or more you would like to be a player in. If you don't like any of them, please write up a brief descripion of the campaign you would like to play in.

La Mort des Mercennaires: A mercenary company in Traveller's Far Future, fighting for their ideals: the highest bidder. Characters are members of elite fighting force, with access to all the latest high tech military technology. Scenarios are mercenary operations and involve lots of combat, tactical decision making, and big explosions. There may be the occasional repercussions of supporting (or fighting against) repressive theocratic dictatorships. Players can have two characters each, one an experienced officer of the company, the other a low level grunt. Characters will do better if they remember three rules: There is no such thing as cover, only concealment with degrees of hardness; The bigger you are, the larger the sign that says "shoot me first"; when the Imperial Marines arrive, the party's over. System: Traveller D20. Source Material: David Drake's: Hammer's Slammers, others in the same genre.

The Broken Circle: The land has been blessed by the four gods and the four races live in harmony, for as long as anyone can remember. But now evil has awoken and is creeping back into the land. Characters are a hearty band of adventurers saving the world from the evil overtaking it. They will quest to find the four keys to the gateway used to lock the evil from this world and in the process try and reforge the old alliances between the races. Scenario's include wilderness exploration, roleplaying negoitations between various nations, and encounters with recurring villans. System will be D&D 3.5 but with some severe limitations on options. A limited selection of races (Human, elf, dwarf, and giant; no half anything), classes (no monks, druids, or non-core classes), spell lists will be trimmed some, and magic items are few.

Glory Road: Dungeon Crawling in Greyhawk! Characters will be going through a dungeon crawl similar to, but not the same as, the "Against the Giants" series of modules from AD&D first edition. Expect a lot of door kicking, monster slaying, treasure gathering, and perhaps a little roleplaying. Characters will start at 3-4th level and are expected to have known each other previously. System: D&D 3.5 with all options turned on.

Swordspoint: Set in Ellen Kushner's Swordspoint universe, the campaign revolves around the nobles, the social climbers, associates, lovers, and servants who live on the Hill. Characters will be roleplaying the intrigue and intricate plots in a decadent high society. We expect a fair amount of decadent behavior, but will restrict it an R rating. The Swordspoint world has no magic and combat is frowned upon severely, except the honor duels between hired swordsmen. System will use True20 (Blue rose minus their setting). Source Material: Ellen Kushner's Swordspoint and The Fall of the Kings.

The Last Emperor: The grand duke Mezzenbone has ascended to the throne of the Dragon Empire. For 5,000 years he has waited for this moment, and he intends to be the last one to sit upon the throne. Can the character uncover enough of the tangled plots of the Red Dragon emperor in time to save the empire from destruction? Character are highly trained under cover agents trying to maintain their cover as small time merchants. Or small time merchant crew recruited into being under cover agents. Scenarios will consist of undercover operations, following up rumors and false leads and other general investigation work. Interspersed with fighting off ISPD agents, black project cleanup crews, and what ever allies the emperor has found. System: Dragonstar, D&D 3.0 plus a bunch of science items.
 

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I want to play the sci-fi games.

-- The T20 game looks good, and I never had the opportunity to play Traveller 20, so it would be my first choice.

-- Dragonstar looks good too, but I want additional classes to the regular D&D ones that don't fit very well with sci-fi. Maybe adding some converted Star-Wars d20 classes (except for Force-users who instead are replaced by 3.5 psionic-users that are way better than 3.0 counterparts).
 

I desperately want to play Dragonstar. I've run it, but no one ever wants to run the games or settings I want to play, so I end up running them myself. I'm in that situation with Call of Cthulhu as well.
 

Aaron L said:
I desperately want to play Dragonstar. I've run it, but no one ever wants to run the games or settings I want to play, so I end up running them myself. I'm in that situation with Call of Cthulhu as well.

Man, I know that feeling!

-The Gneech, jonesing for Justice, Inc. since 1988
 



I seem to be in the extreme minority (something I'm kinda used to ;) ), but the Swordspoint campaign looks really intriguing!

I was interested in The Last Emperor until it veered off into sci fi; at first I was thinking something along the lines of Moorcock's Young Kingdoms and the power struggle after the fall of Melnibone, but the sci fi made it less appealing to me.

**shrug**

Like I said, I'm in the minority ;)
 

Wombat said:
I seem to be in the extreme minority (something I'm kinda used to ;) ), but the Swordspoint campaign looks really intriguing!

He had me with that one until the words "Rated R".
 

La Mort des Mercennaires would be a blast. I much prefer tactical operations to "adventuring," and although I'm tired of the genre in fiction, I can't get enough space operatic gritty mercenary gaming. :)

Swordspoint would make for a pleasant change of pace from adventuring-focused campaigns. I don't know a thing about the setting, but political intrigue is always fun.

The Last Emperor sounds fun - I prefer the fantasy physics/fantasy worlds of Spelljammer to the sci-fi physics/fantasy worlds of Dragonstar, but I'd still love to play Dragonstar.
 

While they all sound interesting in their own way, I voted for La Mort des Mercennaires, and The Broken Circle.

My group is about to switch fully to a sci-fi game (after running 3.x since it came out), and we're trying to decide between T20 and D6 Space. The chance to blow stuff up real good, and do it for money, really appeals to me. Of course, given that I usually run the games, the chance to play means I have some stress to release. Also, it's not D&D, which isn't a bad thing, IMO. (There's more to gaming than dragons, mages, and dark elves.)

The Broken Circle, on the other hand, sounds like JUST the kind of D&D game I *WOULD* like to play in. Our most recent campaign has been Eberron, and the setting -- while fun -- wore thin after a while. I love it, but a unique world, with an epic story, and reasonable limitations on the system for the story's sake, just can't be beat.

Now, the reasons why I wouldn't play in the others:

Glory Road is cool, but that's more or less what my group just ended. Too much power in them there books nowadays. I'm not calling things broken, but those books get heavy when you are toting them around, and most of the material isn't worth the effort. (There have been some great books out, but too many options, and it becomes less "RPG" and more "what do I have to do to accomplish this kewl character build?" IMO.

Swordspoint sounds like it would be a neat mini-campaign, and I'd probably enjoy it for a while, especially if it was like one campaign I played in a couple of years ago. However, the lack of fighting would wear on me badly. I like plot and character development, but I play games to Roll for Initiative. :)

Realistically, The Last Emperor ALMOST made it on my list of ones I like, but I wanted to keep it to as few choices as possible. (Too many choices, and I might as well not even vote. :)) I have always *REALLY* liked Dragonstar, but like another poster, I have never found anyone willing to run the game. Heh, the Dragonstar books are the only D&D books within arm's reach for me right now (the others being WoD, SR3, D6 Space, and C&C).

I think you have a fantastic imagination, to have come up with this many campaign ideas. I can only imagine that your players will love whatever they get a chance to play. I know I'd heartily enjoy getting the chance to play one of them.

Good luck.
 

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