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General Tabletop Discussion
*Dungeons & Dragons
Which Classic Settings do you think WotC will publish?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8272310" data-attributes="member: 6802378"><p>Dragonlance because their characters were the most famous in their age. In the past Dragonlance was the second best-seller after of Lord of the Rings. It may a great cash-cow as multimedia franchise. I would bet we will can see future news about a videogame adaptation. The updated modules could allow to break the canon with optional ideas, for example a female version of Tas, or Teros Ironfield as an artificier.</p><p></p><p>Dark Sun needs a lot of work about the psionic powers. Other matter is how to explain possible new classes published later, for example a totemist (incarnum) shaman or a martial adept (crusader, warblade and swordsage). What if a player wants to be a "biohacker-artificier" creating living machines? the life-shaping technology by the rhul-taun was canon. </p><p></p><p>Planescape. After Baldur's Gate III the next videogame project may be a Planescape 2. It is very exotic. </p><p></p><p>I like the idea of the Astral Sea as an hybrid of Spelljammer and Planescape, allowing to add elements from undersea as PC races and monsters.</p><p></p><p>Who would buy Spelljammer? Sci-fi fandom wishing to create mash-up versions of their favorite franchises (movies, videogames..). But the challenge for the game designers is the power balance within naval combats. A ship with giant crossbows could kill easier kaijus, dinosaurs and other specimens of megafaun. Maybe the skyships are specials because if you spend enough magic, these can become bigger, adding new space for rooms and thing like this. </p><p></p><p>I have said several times the opened door for the return of Birthright will be a strategy videogame. </p><p></p><p>Jackandor was too human-centric and only two factions.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8272310, member: 6802378"] Dragonlance because their characters were the most famous in their age. In the past Dragonlance was the second best-seller after of Lord of the Rings. It may a great cash-cow as multimedia franchise. I would bet we will can see future news about a videogame adaptation. The updated modules could allow to break the canon with optional ideas, for example a female version of Tas, or Teros Ironfield as an artificier. Dark Sun needs a lot of work about the psionic powers. Other matter is how to explain possible new classes published later, for example a totemist (incarnum) shaman or a martial adept (crusader, warblade and swordsage). What if a player wants to be a "biohacker-artificier" creating living machines? the life-shaping technology by the rhul-taun was canon. Planescape. After Baldur's Gate III the next videogame project may be a Planescape 2. It is very exotic. I like the idea of the Astral Sea as an hybrid of Spelljammer and Planescape, allowing to add elements from undersea as PC races and monsters. Who would buy Spelljammer? Sci-fi fandom wishing to create mash-up versions of their favorite franchises (movies, videogames..). But the challenge for the game designers is the power balance within naval combats. A ship with giant crossbows could kill easier kaijus, dinosaurs and other specimens of megafaun. Maybe the skyships are specials because if you spend enough magic, these can become bigger, adding new space for rooms and thing like this. I have said several times the opened door for the return of Birthright will be a strategy videogame. Jackandor was too human-centric and only two factions. [/QUOTE]
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Which Classic Settings do you think WotC will publish?
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