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General Tabletop Discussion
*Dungeons & Dragons
Which Classic Settings do you think WotC will publish?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8274603" data-attributes="member: 18"><p>Only in Japan. It's doing <em>better</em> than normal elsewhere and in terms of overall sales.</p><p></p><p>[URL unfurl="true"]https://www.gamesradar.com/uk/resident-evil-village-is-the-fastest-selling-game-in-the-series-since-resident-evil-6/[/URL]</p><p></p><p>[URL unfurl="true"]https://www.denofgeek.com/games/resident-evil-village-sales-figures-franchise/[/URL]</p><p></p><p>[URL unfurl="true"]https://www.videogameschronicle.com/news/resident-evil-villages-first-week-sales-in-japan-were-the-series-worst-in-19-years/[/URL]</p><p></p><p>So actually it is a great example, it's just showing that what moves units in the West, isn't the same as what moves units in Japan. You can see the reverse with waifu-heavy games selling a bazillion copies in Japan and falling flat on their face (or not even getting released) in the West - partly for the reasons you're saying - if you're too obvious/brazen about it, people in the West (and I suspect some of the audience in Asia too) are put off by it (especially if the characters are anime-ish).</p><p></p><p>Really the ideal space in gaming (and to some extent books, though not so much TV/movies I think for various reasons, not least that they tend to be less about POV) <em>currently</em> seems to where you have a "women want to be her, men want to be her BF" space in an inversion of the old "men want to be him, women want to be with him" of the 1960s. There's a whole dissertation or possibly an entire book to be written on why exactly this inversion is, exaggerated male reactions to other men (too handsome = bad, too normal = bad, freakish WWF-esque weirdo = good, etc.), but perhaps outside the scope of this thread! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I guess I'm still stuck on the "but why?". You could do it. But you make Jakandor or Ghostwalk playable and appealing to a modern audience than DL, and I'm not even joking lol. Jakandor actually kind of has potential even, hilariously enough. Hell so does Ghostwalk, but I think Ravenloft takes too much of the same space. Seriously though with your approach I think it would be significantly more viable to make either of them work in 5E than DL.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8274603, member: 18"] Only in Japan. It's doing [I]better[/I] than normal elsewhere and in terms of overall sales. [URL unfurl="true"]https://www.gamesradar.com/uk/resident-evil-village-is-the-fastest-selling-game-in-the-series-since-resident-evil-6/[/URL] [URL unfurl="true"]https://www.denofgeek.com/games/resident-evil-village-sales-figures-franchise/[/URL] [URL unfurl="true"]https://www.videogameschronicle.com/news/resident-evil-villages-first-week-sales-in-japan-were-the-series-worst-in-19-years/[/URL] So actually it is a great example, it's just showing that what moves units in the West, isn't the same as what moves units in Japan. You can see the reverse with waifu-heavy games selling a bazillion copies in Japan and falling flat on their face (or not even getting released) in the West - partly for the reasons you're saying - if you're too obvious/brazen about it, people in the West (and I suspect some of the audience in Asia too) are put off by it (especially if the characters are anime-ish). Really the ideal space in gaming (and to some extent books, though not so much TV/movies I think for various reasons, not least that they tend to be less about POV) [I]currently[/I] seems to where you have a "women want to be her, men want to be her BF" space in an inversion of the old "men want to be him, women want to be with him" of the 1960s. There's a whole dissertation or possibly an entire book to be written on why exactly this inversion is, exaggerated male reactions to other men (too handsome = bad, too normal = bad, freakish WWF-esque weirdo = good, etc.), but perhaps outside the scope of this thread! :) I guess I'm still stuck on the "but why?". You could do it. But you make Jakandor or Ghostwalk playable and appealing to a modern audience than DL, and I'm not even joking lol. Jakandor actually kind of has potential even, hilariously enough. Hell so does Ghostwalk, but I think Ravenloft takes too much of the same space. Seriously though with your approach I think it would be significantly more viable to make either of them work in 5E than DL. [/QUOTE]
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Which Classic Settings do you think WotC will publish?
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