Piratecat
Sesquipedalian
Nikchick said:I really dislike the cult of personality that's sprung up around 3E.
Nicole
Damn it! Does that mean I have to stop stalking you and Chris?
Nikchick said:I really dislike the cult of personality that's sprung up around 3E.
Nicole
Nikchick said:I really dislike the cult of personality that's sprung up around 3E.![]()
Tuerny said:
People who I wouldn't vote for are Gygax (I have never read anything by him that has impressed me at all), Tom Moldway and Frank Menzer (who are these guys?), or Jim Ward (FFE material == bad).
Piratecat said:
Damn it! Does that mean I have to stop stalking you and Chris?
I wasn't going to post to this thread, but I am a huge fan of Johnathan Tweet. Aside from Gygax back in 1E, no other author has made me think like he has. I can see his mark on 3e D&D very clearly, just like I can see Monte's influence, and even Skip Williams's. Here's how I see it: Monte is the idea man; an inexaustible fountain of ideas, most incredible, but some strange. With a good editor or collaborator to act as a foil for some of them, his stranger ideas might creep in and alienate some of his audience. I've been told I'm like this. Skip Williams seems like the realist of the group, maintaining verisimilitude by acting as a foil for the "out there" ideas, and developing a solid rules base that is self-consistent. A good friend of mine fills this role for me.Nikchick said:
Tweet is right where he should be, NOT on the list. He's written very little for D&D. Calling him lead designer on Chainmail is also a bit of a misnomer, don't be fooled by WotC internal politics. People are listed as being "in charge" of a lot of things there when they aren't actually the force behind it. Jonathan is best known for interesting ideas that are commercial failures (interesting as they were, Over the Edge and Everway did not exactly set the world on fire), and for designing CCGs for beginners, to hook more kids into the "repeat purchase model" WotC needs to keep fueling its corporate fires.
I've known Jonathan since I was in high school, and he can be a nice enough guy with some interesting ideas about gaming. But after his involvement in 3E people started treating him like he was some sort of freaking gaming messiah, as if he'd single-handedly revolutionized gaming or something...as if there weren't other people on the 3E design team, or the Chainmail design team, or frankly any of the design TEAMS he was on.
I really dislike the cult of personality that's sprung up around 3E.
Nicole