Which fighting style does your fighter use?

What is your favored fighter style?

  • One-handed weapon and shield.

    Votes: 97 37.5%
  • Two-handed weapon.

    Votes: 105 40.5%
  • Dual-wielding.

    Votes: 57 22.0%

My fighter currently wields twin long blades. I had him from 2e and into 3e. Then the game had to stop but we're starting it back up again soon with 3.5e. Now I plan to make him either a 5th or 6th level fighter and a 3rd or 4th level Dervish (for a total of nine levels). The ability to use the long sword as a short weapon along with the movement bonuses (as opposed to the scimitar) works great with the character concept of a small, twin weapon wielding fighter with a good mobility and a high dexterity.

After that I'm hoping to take some rogue levels for the skill points and the sneak attack bonuses to damage.

So, anyway, my fighter is definately dual wielding...thanks for listening to the rant.
 
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I voted 2H weapon, but I also assumed that was because Bow was included in that. Actually, my archer characters often use 2H melee weapons as their backup anyway (my GM won't let you quick draw a shield, [and for good reason! That should be a full round action that draws attacks of opportunity to put a shield on!]).

Hence, my Halfling archer who used a longsword as a 2H weapon for his backup...
 

Two-handed. My dual-wielding rogue-ranger-fighter-cleric-yadda eventually wound up mostly using two-handed weapons. The Large Monk would either hit people with his tail or use his Rod of Discipline (a Large Ki Focus quarterstaff). And the current kensai uses a bastard sword in two hands.

Brad
 

The last fighter I played was a multi-classed fighter/bard that went into bladesinger and fought, of course, with just a one-handed weapon.

Which, in general, is I prefer to fight. Or at least have as an option. That, or with a sword and shield. I honestly wish both were a bit more supported, as opposed to the focus on two-handed weapons or two-weapon fighting. Particularly as, in addition to enjoying sword and shield, shield bashing isn't much up my alley, either; to a degree, that just becomes a two-weapon fighting variant.

When you think about it, even two-handed weapon styles are superior to one-handed ones. Need a hand free for a spell? It's not exactly hard to hold the greatsword with one hand when you're not actually using it to swing - letting it rest against something isn't difficult.

Just like with weapon familiarity, I don't like certain types of fighting styles favored over others. I prefer seeing longswords and maces and the like. Scythes, double swords, dire flails and the like, though...bleah. Give me more benefits for the mainstream weapons and fighting styles. They're that way for a reason...
 

I'm partial to spring attacks, myself. IME, if you can't obliterate them on the first shot, then the second shot isn't likely to be substantially better for you -- all it does is make you a readily available target for them.

Consider this spring attack munchkin: Naginata (1d10/x3 reach -- Glaive) light-armored Barbarian/Warshaper Rabbit Hengeyokai such that there's 50' of movement with hurtful reach at the 10' & 15' squares...
 

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