Which fighting style does your fighter use?

What is your favored fighter style?

  • One-handed weapon and shield.

    Votes: 97 37.5%
  • Two-handed weapon.

    Votes: 105 40.5%
  • Dual-wielding.

    Votes: 57 22.0%

I wonder if they changed the aniamted shield dilli in the DMg. for a mere +1 enhancement you can completly negate the eason for sword and board, ebcause you can be two weapon or two hander and board.

Animated Shield in 3E is a +2 quality.

+2d6 on rhino hide: I hope it can be put on any armor now, and for that benefit it should be cheap.(maybe you can stack it if taken multiple times)

In the 3.5 DMG it's still a preconstructed "special armor", and it's always hide, by the look of it.

-Hyp.
 

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Hypersmurf said:


Animated Shield in 3E is a +2 quality.



In the 3.5 DMG it's still a preconstructed "special armor", and it's always hide, by the look of it.

-Hyp.

ok +2 so much for my memory. Still for a small enchanting cost you can get a huge offensive out put bonus, since you'll be now wielding a 2 handed sword or 2 shortswords or something.

And dang I was hopeing they'd break away from the preconstructed model and give all those special effects an actual cost.
 
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Well I'm glad to say that WotC have screwed yet another thing that wasn't broken. +2d6 PLEASE!! The only reason for the rhino hide was for the double damage, not for a crappy armour class with a crappy +2d6 damage.
Rant over :)
 

Two handed G. sword for my fighter4/barbarian1/every powerful prestidge(misspelled) class I can take. how does single weapon work? did Imiss some feat(s) that gives it comparable abilities or other bonuses?
 

Taneel BrightBlade said:
Two handed G. sword for my fighter4/barbarian1/every powerful prestidge(misspelled) class I can take. how does single weapon work? did Imiss some feat(s) that gives it comparable abilities or other bonuses?
Single-Weapon Style is nothing more than using a one-handed weapon in one hand and leaving the other hand empty. This is usually done by spell-casters because they usually need that other hand to be empty in order to cast their spells. Other users include skill-users, who use that empty hand to perform a skill while keeping themselves ready by wielding a one-handed weapon. This is a style that characters that aren't primary melee combatants employ more often that those what are primary melee combantants.
 


Two handed. My now-retired barbarian wielded a greatsword, did enough damage to make a level 20 monk cry, and did even more when he got angry.

However, my current character is the barbarian's son, and is a level 9 fighter (going till 12 for Greater Specialization). He uses spears. TWF with a one-handed spear (houserule) and a shield, throwing with a stack-o-masterwork spears that he crafted himself, and two-handed with a longspear for holding back charges and so on. Oh, and he carries a heavy mace for just in case.

However, I would have used a greatsword if it weren't for the fact that the DM wanted all of us to play unusual (for us) characters. The guy who usually plays a young, charismatic druid is playing an ancient (as in "back in my day, our d20s were numbered 1-10 twice in a row, and we had to color half of the numbers in with crayons...and we liked it!" ancient) half-elf sorcerer.
 


Let me see: characters I play-

Ftr 1/Wiz 10/Eldritch Knight 3/Spellsword 1: Guisarme or longsword. Carries a shield too but hasn't used it since we switched to 3.5

Clr 9: Greatsword

Rog 4/Rgr 2: Rapier and throwing axe, TWF or longbow

Ftr 1/Clr 1/Mnk 2: Lance (when mounted on her wardog) or small longsword--usually with a shield but sometimes two handed (when she power attacks).

Rog 1: paired shortswords

Clr 1: Longspear or morning star and buckler.

Bbn 3/Ftr 2/Clr 3: Tralian Hammer (Codex Arcanis) or gladius and shield (about 60/40 these days).

Clr 3: Blaster Rifle with keenblade bayonet! (OK, I probably shouldn't include Dragonstar characters :) )

Bbn 4/Ftr 4: Dwarven Waraxe and shield--or two handed waraxe (unfortunately, it's a campaign where AC doesn't matter--I could pump my AC up to 33 and my foes would still hit on a 3).

Rgr 2/Rog 4: Longbow or rapier and buckler

Pal 5: Halberd or longsword and shield. (About 50/50 depending upon how many spells the cleric had left and whether or not I'd used up my lay on hands).
 

Whoa, sword & board is leading.

My last fighter was an unarmed specialist, though he used scimitar & buckler as his back-up (or a falchion, if he really needed to cleave).
 

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