Exactly how I feel about these classics!HellHound said:... X1 and B2 are always going to be two of my faves. B2 Because I ran it well over a dozen times, X1 because it maintains its feel of strangeness to this day ...
HellHound said:White Plume Mountain is nice because it is puzzle-based.
HOWEVER, the puzzles are pretty damn easy... we've been cakewalking the puzzles but the fights have been pretty intense.
HellHound said:oh yeah, I believe it, Ed.
I did the 3.5 conversion for my daughter who is running us through it (I purposefully am NOT answering any of the riddles, mind you, but that leaves Denise and our room-mate and between them the puzzles have been a joke at best) - and was glad to only have 16 pages of material to work through for the conversion.
Had a LOT of fun writing up the rules for the chained-disks over the mud-pit room, since there were basically NO rules for them in the 1e module and since all the stuff you do on them is easily covered by the rules in 3e.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.