azmodean
First Post
DM: the ork hits you for 12 damage.
Player: On my action I cast quickened invisibility on myself, take a 5' step away from my new friend, and cast dispell magic on the area he is in.
DM: That was totally pointless, you cast dispell magic and you become visible again.
Player: No, see he's my friend now, he's obviously mind controlled, so I'm trying to bring him to his senses. Therefore the invisibility stays.
DM: You have no reason to think that, the invisibility woud drop if you do that, you can redeclare your actions if you want.
Player: you can't decide what I believe! It's my character!
Ridiculous.
KD and I are assuming that the DM is going to decide what the PCs percieve in a rational way. If the DM isn't doing that, then the game is going to fall apart anyway. Yes, there is the potential for the DM to abuse the situation and do freaky things to the PCs, which happens, but the perceptions of the characters are in the hands of the DM, he is the mediator between the players and his game world, there is no way for them to percieve things indipendently of the DM.
Really I don't see how this is different from other forms of perception, such as sight and even knowledge.
Player: My character knows X.
DM: Your character doesn't have that knowledge skill, no he doesn't.
Seems pretty resonable to me.
Player: On my action I cast quickened invisibility on myself, take a 5' step away from my new friend, and cast dispell magic on the area he is in.
DM: That was totally pointless, you cast dispell magic and you become visible again.
Player: No, see he's my friend now, he's obviously mind controlled, so I'm trying to bring him to his senses. Therefore the invisibility stays.
DM: You have no reason to think that, the invisibility woud drop if you do that, you can redeclare your actions if you want.
Player: you can't decide what I believe! It's my character!
Ridiculous.
KD and I are assuming that the DM is going to decide what the PCs percieve in a rational way. If the DM isn't doing that, then the game is going to fall apart anyway. Yes, there is the potential for the DM to abuse the situation and do freaky things to the PCs, which happens, but the perceptions of the characters are in the hands of the DM, he is the mediator between the players and his game world, there is no way for them to percieve things indipendently of the DM.
Really I don't see how this is different from other forms of perception, such as sight and even knowledge.
Player: My character knows X.
DM: Your character doesn't have that knowledge skill, no he doesn't.
Seems pretty resonable to me.
Last edited: