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General Tabletop Discussion
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Which of these should be core classes for D&D?
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<blockquote data-quote="jmartkdr2" data-source="post: 9160652" data-attributes="member: 7017304"><p>The more I think about it the weirder it is that DnD divides casters not by what kind of magic they use, but on how they initially gained access to magic, with some pretty fine distinctions (did you make a pact, swear an oath, join an order, or whatever it is clerics do? These are three distinct concepts that apparently don't overlap.)</p><p></p><p>It just makes so much more sense to me to divide by source of magic: is it holy/celestial, fiendish, primal, arcane (unaligned), from dragons, or something else? I do see how this could lead to class bloat if the sources aren't well-defined first, but it would be a lot easier to make types of magic stand out and let relationships be backstory stuff.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 9160652, member: 7017304"] The more I think about it the weirder it is that DnD divides casters not by what kind of magic they use, but on how they initially gained access to magic, with some pretty fine distinctions (did you make a pact, swear an oath, join an order, or whatever it is clerics do? These are three distinct concepts that apparently don't overlap.) It just makes so much more sense to me to divide by source of magic: is it holy/celestial, fiendish, primal, arcane (unaligned), from dragons, or something else? I do see how this could lead to class bloat if the sources aren't well-defined first, but it would be a lot easier to make types of magic stand out and let relationships be backstory stuff. [/QUOTE]
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Which of these should be core classes for D&D?
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