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<blockquote data-quote="kenada" data-source="post: 8121293" data-attributes="member: 70468"><p>I changed my vote. We’ve been using <a href="https://roll20.net/welcome" target="_blank">roll20</a> for a while (and the other game will continue using it because someone else is running it), but my game will be moving over to <a href="https://foundryvtt.com" target="_blank">Foundry</a>. I’ve varied my roll20 subscription, but I hate paying for it because it works so poorly with large maps, and the PF2 support stinks compared to using <a href="https://www.wolflair.com/hlo/" target="_blank">Hero Lab Online</a> to manage characters. We’ve done the HLO thing for a while, but I think it’s annoying for my players, and it is incredibly clunky (and flaky).</p><p></p><p>I decided to switch because I’d heard good things about the PF2 support. From what I can tell, it seems pretty nice. It’s not as sophisticated as HLO, but it’s a lot more intuitive. The containers actually hold items. It’s incredible! <img class="smilie smilie--emoji" loading="lazy" alt="😅" title="Grinning face with sweat :sweat_smile:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f605.png" data-shortname=":sweat_smile:" /> There are also some nice modules, particularly the Dungeondraft importer. Being able to import my maps with boundaries will be a huge timesaver. And I don’t have to pay extra for the privilege of doing that.</p><p></p><p>Another thing I like about Foundry is being able to self-host. I spun up <a href="https://www.linode.com" target="_blank">nanode</a>, installed FreeBSD, and then set everything up how I wanted it. My players can just connect to a subdomain on my website, and we’re all good to go. That’s really nice.</p></blockquote><p></p>
[QUOTE="kenada, post: 8121293, member: 70468"] I changed my vote. We’ve been using [URL='https://roll20.net/welcome']roll20[/URL] for a while (and the other game will continue using it because someone else is running it), but my game will be moving over to [URL='https://foundryvtt.com']Foundry[/URL]. I’ve varied my roll20 subscription, but I hate paying for it because it works so poorly with large maps, and the PF2 support stinks compared to using [URL='https://www.wolflair.com/hlo/']Hero Lab Online[/URL] to manage characters. We’ve done the HLO thing for a while, but I think it’s annoying for my players, and it is incredibly clunky (and flaky). I decided to switch because I’d heard good things about the PF2 support. From what I can tell, it seems pretty nice. It’s not as sophisticated as HLO, but it’s a lot more intuitive. The containers actually hold items. It’s incredible! 😅 There are also some nice modules, particularly the Dungeondraft importer. Being able to import my maps with boundaries will be a huge timesaver. And I don’t have to pay extra for the privilege of doing that. Another thing I like about Foundry is being able to self-host. I spun up [URL='https://www.linode.com']nanode[/URL], installed FreeBSD, and then set everything up how I wanted it. My players can just connect to a subdomain on my website, and we’re all good to go. That’s really nice. [/QUOTE]
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