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General Tabletop Discussion
*Dungeons & Dragons
Which path would you take --Swamp or Forest?
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<blockquote data-quote="Mark1733" data-source="post: 6161636" data-attributes="member: 83142"><p><strong>Got something against swamps, frankthdm? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></strong></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Okay, if I read them that quote, I will make the choice too clear. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Some changes I can make:</p><p>1) I think I can throw a rumored treasure in the swamp...</p><p>2) Time is a greater factor, so faster route would be better. a forced march could shave off time in ekther case? what if the swamp trek was only a day and one half in that case?</p><p>3) The fog is low and you can see the top of the foresaken mountain, so getting lost isn't an issue.</p><p>4) Make the river a bigger wild card. There is magical bridge, but they won't know of this or its possibility until they get into the forest.</p><p>5) Fog provides you concealment as much as anything else, except maybe undead.</p><p>6) The swamp has a definite "dry" path--that's how the hag gets to and from the forest. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> the road guardians have heard her mutter to her self on her way back and forth for spell components. this puts threat of a hag in either location...where will she be?</p><p>7) No one has come or gone either way in a long time, so is one way really safer than the other?</p><p></p><p>I think the party can gear up for the swamp easier, because they can picture the hazards better, I think. The forest simply can have more of anything, and be even more unpredictable. The river is wide, deep and fast. Also, tne guardians can shed some light on goings on that allude to greater time urgency.</p></blockquote><p></p>
[QUOTE="Mark1733, post: 6161636, member: 83142"] [b]Got something against swamps, frankthdm? :-)[/b] :) Okay, if I read them that quote, I will make the choice too clear. :) Some changes I can make: 1) I think I can throw a rumored treasure in the swamp... 2) Time is a greater factor, so faster route would be better. a forced march could shave off time in ekther case? what if the swamp trek was only a day and one half in that case? 3) The fog is low and you can see the top of the foresaken mountain, so getting lost isn't an issue. 4) Make the river a bigger wild card. There is magical bridge, but they won't know of this or its possibility until they get into the forest. 5) Fog provides you concealment as much as anything else, except maybe undead. 6) The swamp has a definite "dry" path--that's how the hag gets to and from the forest. :) the road guardians have heard her mutter to her self on her way back and forth for spell components. this puts threat of a hag in either location...where will she be? 7) No one has come or gone either way in a long time, so is one way really safer than the other? I think the party can gear up for the swamp easier, because they can picture the hazards better, I think. The forest simply can have more of anything, and be even more unpredictable. The river is wide, deep and fast. Also, tne guardians can shed some light on goings on that allude to greater time urgency. [/QUOTE]
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Which path would you take --Swamp or Forest?
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