Mark1733
Explorer
I have a campaign where the party will have the following choice. On their way to find a wizard who they think can help locate a kidnapped victim, the party will need to take one of two paths around a most treacherous mountain peak, the trail through which is advised against by the guardians of the highway (and I will make it clearly the most treacherous to discourage them from considering it). One path goes through a typical swamp where the trail is narrow, it rains most of the time, and low-lying mists and fog obscure vision half the time. The guardians can says that there would be expected to have a greater chance of an encounter than the forest. However, it is a 2-3 trek compared to the forest path which takes 5 days to travel. The forest has much clearer trail, less chance for encounter (I am thinking 40% in forest vs 60% in the swamp), and a wide river to cross . The characters are only 2nd level, so useful spells like fly are just not available just yet to get past certain situations easily. Time is an important consideration, but making it to the wizard is the bigger consideration. Based on the blue information, which way would you choose? What else could I provide to help them make their choice tougher. In reality, neither path is better. I believe I have equally challenging encounters for either path (and I can probably get the Wizard to take them back the other path anyway). I am just curious to know if the choice is actually clearer than I think it is and thus miss an opportunity for the party to role play a discussion. The group has a ranger and a druid, so they have plenty of skills for both wilderness terrains.