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Which RPGs did you play in 2023?
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<blockquote data-quote="Squared" data-source="post: 9211047" data-attributes="member: 7042756"><p>We played the following this year:</p><p>1. Mutants and Masterminds 3e, a campaign of paranormal investigations for a street level game PL7. We are currently rotating GMs. We are currently looking at Prowlers and Paragons as a replacement for this system as even after 5 years, or so, and almost 40 sessions we still get that deer in the headlights look whenever we ask some players what they are going to do.</p><p></p><p>2. D&D5e, I finally just finished the Mines of Phandelver campaign. The first time I have GMed a D&D game, and probably the last. Probably the most boring campaign I have ran, though there were some memorable moments.</p><p></p><p>3. During a hiatus of the M&M game I ran a few one shots using the Twilight 2K 4e system. Weird history mostly. Short descriptions: Survivors of the lost army from the first Anglo Afghan war escaping into the mountains, being chased by giants, cave monsters and finally finding a lost world sort of place. Fighting cultists during the evacuation from Sevastopol during the Russian revolution. Barbarians eking out an existence in a barren wasteland and fighting “wizards” that find out they are actually the descendants of spacefarers that had crashed on this planet and split from the wizards in a feud long ago.</p><p></p><p>4. Call of Cthulhu, just had our session 0 for a new campaign after playing the Haunting.</p><p></p><p>^2</p></blockquote><p></p>
[QUOTE="Squared, post: 9211047, member: 7042756"] We played the following this year: 1. Mutants and Masterminds 3e, a campaign of paranormal investigations for a street level game PL7. We are currently rotating GMs. We are currently looking at Prowlers and Paragons as a replacement for this system as even after 5 years, or so, and almost 40 sessions we still get that deer in the headlights look whenever we ask some players what they are going to do. 2. D&D5e, I finally just finished the Mines of Phandelver campaign. The first time I have GMed a D&D game, and probably the last. Probably the most boring campaign I have ran, though there were some memorable moments. 3. During a hiatus of the M&M game I ran a few one shots using the Twilight 2K 4e system. Weird history mostly. Short descriptions: Survivors of the lost army from the first Anglo Afghan war escaping into the mountains, being chased by giants, cave monsters and finally finding a lost world sort of place. Fighting cultists during the evacuation from Sevastopol during the Russian revolution. Barbarians eking out an existence in a barren wasteland and fighting “wizards” that find out they are actually the descendants of spacefarers that had crashed on this planet and split from the wizards in a feud long ago. 4. Call of Cthulhu, just had our session 0 for a new campaign after playing the Haunting. ^2 [/QUOTE]
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