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General Tabletop Discussion
*Pathfinder & Starfinder
Which spellcaster should get which spellcasting system?
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<blockquote data-quote="Jeff Carlsen" data-source="post: 5947829" data-attributes="member: 61749"><p>We have to consider both the class and the mechanic in terms of fluff.</p><p></p><p>The sorcerer is all about bloodlines. It's innate magical potency passed down genetically. To me, this says that the sorcerer either has a innate mana pool it draws energy from that others don't have, or is able to draw energy from the world around him where others can't. </p><p></p><p>Thus, a sorcerer should have either a mana point system or pure spontaneous casting.</p><p></p><p>The warlock is granted his magic through a pact. Much like a cleric, it comes from an outside source. Unlike a cleric, it doesn't come from a being quite so powerful as a god. My thinking would be that he gets smaller magical abilities, more often. Because he doesn't pray for his magic, the abilities are permanently tied to him, much like a wizard's prepared spells. Unlike a wizard, though, they don't go away, either being infinite or refreshing themselves at a set interval. </p><p></p><p>Thus, a warlock should have either complete spontaneous casting or something similar to AEDU.</p><p></p><p></p><p></p><p>Personally, I think the sorcerer should be entirely spontaneous, and the Warlock should have at will and encounter-like powers. </p><p></p><p>A big advantage to making the sorcerer spontaneous is that means most magic that is innate to a creature can be considered sorcery and doesn't have to be tracked by the DM. Plus, having a set list of spontaneous sorcerer abilities would make monster creation easier while still providing consistency within the setting.</p></blockquote><p></p>
[QUOTE="Jeff Carlsen, post: 5947829, member: 61749"] We have to consider both the class and the mechanic in terms of fluff. The sorcerer is all about bloodlines. It's innate magical potency passed down genetically. To me, this says that the sorcerer either has a innate mana pool it draws energy from that others don't have, or is able to draw energy from the world around him where others can't. Thus, a sorcerer should have either a mana point system or pure spontaneous casting. The warlock is granted his magic through a pact. Much like a cleric, it comes from an outside source. Unlike a cleric, it doesn't come from a being quite so powerful as a god. My thinking would be that he gets smaller magical abilities, more often. Because he doesn't pray for his magic, the abilities are permanently tied to him, much like a wizard's prepared spells. Unlike a wizard, though, they don't go away, either being infinite or refreshing themselves at a set interval. Thus, a warlock should have either complete spontaneous casting or something similar to AEDU. Personally, I think the sorcerer should be entirely spontaneous, and the Warlock should have at will and encounter-like powers. A big advantage to making the sorcerer spontaneous is that means most magic that is innate to a creature can be considered sorcery and doesn't have to be tracked by the DM. Plus, having a set list of spontaneous sorcerer abilities would make monster creation easier while still providing consistency within the setting. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Which spellcaster should get which spellcasting system?
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