In the playtest, the wizard and cleric use different spell casting systems. The wizard has prepared vancian spell slots that he must prepare at night, cast later, and forget from mind. The cleric has spontaneous spell slots are prepared during casting but has fewer overall slots.
So the question is which spellcaster do you think should get which spellcasting system?
Wizard: Prepared Vancian. It feels right. The wizard still feels like he prepares arcane formula and implant them into mind.
Cleric: Sorcerer-Spontaneous Vancian. The cleric's deity always keeps the slot slot open until the cleric needs it. The deity feels never away from the cleric as the spell. comes when prayer for.
Sorcerer: Spell Points/Mana. If the bloodline/ancestor fluff continues to 5E, then the tapping into a numerical spell point system matches well. How much is restore during rest is a different matter. I prefer short regen during short rests and full after long rests.
Warlock: AEDU-sorta. Seems right. The warlock gets his at-will eldritch blast and curse. Maybe a few giant blast shaping and curse enhancement that are physically draining. And a Weird warped versions of a normal spell. And a few permanent buff or two at higher levels. Basially they have permenent spells that recharge at different rates.
Druid: 3.5-style Cleric Vancian. The druid's various magic domains (elemental, animal, plant, wildshaping, healing, life, death, spirit) should all pull from the same system. That way you don't have regenerating wolves howling lightning without cost. So the Druid prepares his spells but can burn spell slots to wildshape, heal, or call lighting.
Thoughts?
So the question is which spellcaster do you think should get which spellcasting system?
Wizard: Prepared Vancian. It feels right. The wizard still feels like he prepares arcane formula and implant them into mind.
Cleric: Sorcerer-Spontaneous Vancian. The cleric's deity always keeps the slot slot open until the cleric needs it. The deity feels never away from the cleric as the spell. comes when prayer for.
Sorcerer: Spell Points/Mana. If the bloodline/ancestor fluff continues to 5E, then the tapping into a numerical spell point system matches well. How much is restore during rest is a different matter. I prefer short regen during short rests and full after long rests.
Warlock: AEDU-sorta. Seems right. The warlock gets his at-will eldritch blast and curse. Maybe a few giant blast shaping and curse enhancement that are physically draining. And a Weird warped versions of a normal spell. And a few permanent buff or two at higher levels. Basially they have permenent spells that recharge at different rates.
Druid: 3.5-style Cleric Vancian. The druid's various magic domains (elemental, animal, plant, wildshaping, healing, life, death, spirit) should all pull from the same system. That way you don't have regenerating wolves howling lightning without cost. So the Druid prepares his spells but can burn spell slots to wildshape, heal, or call lighting.
Thoughts?