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General Tabletop Discussion
*Dungeons & Dragons
Which three classic settings do you think WotC will publish in 2022-23? (Fixed)
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<blockquote data-quote="Benjamin Olson" data-source="post: 8410758" data-attributes="member: 6988941"><p>From a business standpoint I think the logical move is to go hard into Forgotten Realms with products for the next couple years. While I don't think selling more FR to people already playing the game will much help out sales of Baldur's Gate 3, FR Magic Cards, or tickets to see the major motion picture set there, all this Toril-based crossover media is, assuming reasonable success, going to drive more people into trying the game and, at least initially, expecting and wanting it to be the specic IP they were brought into, not another setting they don't know anything about with the same rule set. I know it's not what the average hardcore player is excited about, but WotC has already got their hooks in the average hardcore player, and the game's sales are riding high. Better to leave people pining for once popular settings until they need to actually cash in on that nostalgia and pent up demand to correct a sales slump.</p><p></p><p>At the extreme end of this I think given how disruptive adding a proper psionics system would be to the game, and how the Dark Sun setting (whether or not you think it really needs a full-fledged psionics system) was clearly designed to feature and boost interest in psionics, that the logical thing to do business-wise is save both for near the end of the system's lifespan when they need to shake things up and rely on the prestige of a long requested IP to gin up sales. So my prediction is that Dark Sun will make it to 5e, but only when they deem the system to be in its final waning years. I won't be surprised if it's the last thing they push before they start teasing 6e. And given the post-apocalyptic nature of the setting its a fitting note to end on.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8410758, member: 6988941"] From a business standpoint I think the logical move is to go hard into Forgotten Realms with products for the next couple years. While I don't think selling more FR to people already playing the game will much help out sales of Baldur's Gate 3, FR Magic Cards, or tickets to see the major motion picture set there, all this Toril-based crossover media is, assuming reasonable success, going to drive more people into trying the game and, at least initially, expecting and wanting it to be the specic IP they were brought into, not another setting they don't know anything about with the same rule set. I know it's not what the average hardcore player is excited about, but WotC has already got their hooks in the average hardcore player, and the game's sales are riding high. Better to leave people pining for once popular settings until they need to actually cash in on that nostalgia and pent up demand to correct a sales slump. At the extreme end of this I think given how disruptive adding a proper psionics system would be to the game, and how the Dark Sun setting (whether or not you think it really needs a full-fledged psionics system) was clearly designed to feature and boost interest in psionics, that the logical thing to do business-wise is save both for near the end of the system's lifespan when they need to shake things up and rely on the prestige of a long requested IP to gin up sales. So my prediction is that Dark Sun will make it to 5e, but only when they deem the system to be in its final waning years. I won't be surprised if it's the last thing they push before they start teasing 6e. And given the post-apocalyptic nature of the setting its a fitting note to end on. [/QUOTE]
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Community
General Tabletop Discussion
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Which three classic settings do you think WotC will publish in 2022-23? (Fixed)
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