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Which three classic settings do you think WotC will publish in 2022-23? (Fixed)
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<blockquote data-quote="overgeeked" data-source="post: 8411516" data-attributes="member: 86653"><p>And the thing to keep in mind is that only a small fraction of the fan base likely cares about this stuff. The forums represent a fraction of a fraction of a fraction of the fans. Twitter and other social media are much the same. I don't know, but I'm willing to bet the majority of people either don't notice or don't care about the obvious colonialism in much of D&D.</p><p></p><p>I still think anti-colonialism games would be fun. Reverse dungeons, basically. Humans and "typical" PC races as the colonizers and the PCs of the game are the "monster" races who're defending their homes and lands from the invaders.</p><p></p><p>I'm really, really hopeful they will branch out and do non-European. One of the VGR writers is Indian and mentioned he was working on another D&D project. I'm hopeful he's heading an Indian-themed setting. So much fascinating and rich history in the subcontinent. A well done and culturally sensitive Indian setting is kinda high on my wishlist.</p><p></p><p>They will never run out of nostalgia to draw on. Now it's the older gamers with time and disposable income. In a decade or two it will be the current new players who eventually drift away and WotC will be able to draw on their nostalgia.</p><p></p><p>There's a finite list of classic settings. When they've done them all, then they've run out.</p><p></p><p>But once sales of 5E dip low enough, 6E will come in, and we get to start the cycle all over again. Chomping at the bit for them to release X or Y setting that they haven't done in ages.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8411516, member: 86653"] And the thing to keep in mind is that only a small fraction of the fan base likely cares about this stuff. The forums represent a fraction of a fraction of a fraction of the fans. Twitter and other social media are much the same. I don't know, but I'm willing to bet the majority of people either don't notice or don't care about the obvious colonialism in much of D&D. I still think anti-colonialism games would be fun. Reverse dungeons, basically. Humans and "typical" PC races as the colonizers and the PCs of the game are the "monster" races who're defending their homes and lands from the invaders. I'm really, really hopeful they will branch out and do non-European. One of the VGR writers is Indian and mentioned he was working on another D&D project. I'm hopeful he's heading an Indian-themed setting. So much fascinating and rich history in the subcontinent. A well done and culturally sensitive Indian setting is kinda high on my wishlist. They will never run out of nostalgia to draw on. Now it's the older gamers with time and disposable income. In a decade or two it will be the current new players who eventually drift away and WotC will be able to draw on their nostalgia. There's a finite list of classic settings. When they've done them all, then they've run out. But once sales of 5E dip low enough, 6E will come in, and we get to start the cycle all over again. Chomping at the bit for them to release X or Y setting that they haven't done in ages. [/QUOTE]
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Which three classic settings do you think WotC will publish in 2022-23? (Fixed)
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