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Community
General Tabletop Discussion
*Dungeons & Dragons
Which three topics do you most want to receive official (WotC) treatment?
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<blockquote data-quote="Lanefan" data-source="post: 7988168" data-attributes="member: 29398"><p>From the list as given:</p><p></p><p>1. Mystara/Known World</p><p></p><p>2. Birthright</p><p></p><p>3. Deities and demigods - for all races</p><p></p><p>Not from the list:</p><p></p><p>1. A conversion guide comprehensive enough to facilitate conversion of monsters, characters and adventures from any D&D edition to any other.</p><p></p><p>2. Rules for non-typical combat: army-v-army mass combat; naval combat; aerial dogfights, etc.</p><p></p><p>3. Worldbuilding aids, guidelines, and suggestions (though I could probably write this myself I'd rather see someone get paid to do it, and the odds of that someone being me are extremely slim) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>4. A guide to building and maintaining your [stronghold/castle/laboratory/temple/guildhouse as per your class] including costs, time requirements, people requirements, and other useful details.</p><p></p><p>5. A guide to genetics, reproduction, etc. that explains what can breed with what out of all those races and why (e.g. can a Half-Elf and a Half-Orc produce a child and if yes, what will its racial game mechanics look like); what the offspring will be; what the odds of pregnancy are in each case; how shapeshifters reproduce, etc., etc.</p><p></p><p>Ideally each of these would be standalone products; for example if the rules for non-standard combats are stuffed in some setting book that doesn't otherwise interest me, they might as well not exist.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7988168, member: 29398"] From the list as given: 1. Mystara/Known World 2. Birthright 3. Deities and demigods - for all races Not from the list: 1. A conversion guide comprehensive enough to facilitate conversion of monsters, characters and adventures from any D&D edition to any other. 2. Rules for non-typical combat: army-v-army mass combat; naval combat; aerial dogfights, etc. 3. Worldbuilding aids, guidelines, and suggestions (though I could probably write this myself I'd rather see someone get paid to do it, and the odds of that someone being me are extremely slim) :) 4. A guide to building and maintaining your [stronghold/castle/laboratory/temple/guildhouse as per your class] including costs, time requirements, people requirements, and other useful details. 5. A guide to genetics, reproduction, etc. that explains what can breed with what out of all those races and why (e.g. can a Half-Elf and a Half-Orc produce a child and if yes, what will its racial game mechanics look like); what the offspring will be; what the odds of pregnancy are in each case; how shapeshifters reproduce, etc., etc. Ideally each of these would be standalone products; for example if the rules for non-standard combats are stuffed in some setting book that doesn't otherwise interest me, they might as well not exist. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Which three topics do you most want to receive official (WotC) treatment?
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