Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Whirtlestaff's Wizards' Academy Revisited, IC01
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scotley" data-source="post: 4535392" data-attributes="member: 11520"><p><strong>Tylara</strong></p><p></p><p>OOC: Hmm, the beetle will appear at Tylara's initiative of the round after Tylara cast the spell, which I think is the current round, so s19 is still a good spot. </p><p></p><p>As the beetle appears Tylara unleashes more of her magic firing a brace of magical force <a href="http://invisiblecastle.com/roller/view/1798792/" target="_blank">missiles (1d4+1=2, 1d4+1=5)</a> at an approaching Hobgoblin (U23). </p><p></p><p>The giant beetle trundles forward (a half move to S22) and releases a cone of acidic vapor at a pair of hobgoblins (S24&24). (DC13 fort save or take <a href="http://invisiblecastle.com/roller/view/1798800/" target="_blank">acid damage (1d4+2=5)</a>).</p><p></p><p>[sblock=beetle stats]</p><p>Size/Type: Medium Magical Beast (Extra Planer)</p><p>Hit Dice: 2d8+4 (13 hp)</p><p>Initiative: +0</p><p>Speed: 30 ft. (6 squares)</p><p>Armor Class: 16 (+6 natural), touch 10, flat-footed 16</p><p>Base Attack/Grapple: +1/+2</p><p>Attack: Bite +2 melee (1d4+1)</p><p>Full Attack: Bite +2 melee (1d4+1)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Acid spray</p><p>Special Qualities: Darkvision 60 ft., vermin traits, resistance 5 acid, cold and electricity </p><p>Saves: Fort +5, Ref +0, Will +0</p><p>Abilities: Str 13, Dex 10, Con 14, Int 3, Wis 10, Cha 9</p><p>Skills: —</p><p>Feats: —</p><p>Environment: Warm forests</p><p></p><p>A giant bombardier beetle is about 6 feet long. </p><p></p><p>Acid Spray (Ex)</p><p></p><p>When attacked or disturbed, the creature can release a 10-foot cone of acidic vapor once per round. Those within the cone must succeed on a DC 13 Fortitude save or take 1d4+2 points of acid damage. The save DC is Constitution-based. </p><p></p><p>Smite Evil (Su)</p><p></p><p>Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe. [/sblock]</p></blockquote><p></p>
[QUOTE="Scotley, post: 4535392, member: 11520"] [b]Tylara[/b] OOC: Hmm, the beetle will appear at Tylara's initiative of the round after Tylara cast the spell, which I think is the current round, so s19 is still a good spot. As the beetle appears Tylara unleashes more of her magic firing a brace of magical force [url=http://invisiblecastle.com/roller/view/1798792/]missiles (1d4+1=2, 1d4+1=5)[/url] at an approaching Hobgoblin (U23). The giant beetle trundles forward (a half move to S22) and releases a cone of acidic vapor at a pair of hobgoblins (S24&24). (DC13 fort save or take [url=http://invisiblecastle.com/roller/view/1798800/]acid damage (1d4+2=5)[/url]). [sblock=beetle stats] Size/Type: Medium Magical Beast (Extra Planer) Hit Dice: 2d8+4 (13 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 16 (+6 natural), touch 10, flat-footed 16 Base Attack/Grapple: +1/+2 Attack: Bite +2 melee (1d4+1) Full Attack: Bite +2 melee (1d4+1) Space/Reach: 5 ft./5 ft. Special Attacks: Acid spray Special Qualities: Darkvision 60 ft., vermin traits, resistance 5 acid, cold and electricity Saves: Fort +5, Ref +0, Will +0 Abilities: Str 13, Dex 10, Con 14, Int 3, Wis 10, Cha 9 Skills: — Feats: — Environment: Warm forests A giant bombardier beetle is about 6 feet long. Acid Spray (Ex) When attacked or disturbed, the creature can release a 10-foot cone of acidic vapor once per round. Those within the cone must succeed on a DC 13 Fortitude save or take 1d4+2 points of acid damage. The save DC is Constitution-based. Smite Evil (Su) Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Whirtlestaff's Wizards' Academy Revisited, IC01
Top